Eclipsed Engine is a game engine being developed in C++ with the intention of making it as customizable as possible. It's being built with cross-platform support in mind, targeting primarily Windows and Linux.
Currently using OpenGL for rendering, with plans to expand to DirectX 11, DirectX 12 and Vulkan.
Includes a hot-swappable game DLL system for live code reloading - edit, compile, and see changes instantly without restarting.
