Fix asyncPush bounded buffer termination#6439
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🦋 Changeset detectedLatest commit: 8aae878 The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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tim-smart
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Jul 16, 2026
| switch (options?.strategy) { | ||
| case "sliding": | ||
| return Queue.sliding(options.bufferSize ?? 16) | ||
| return Queue.sliding((options.bufferSize ?? 16) + 1) |
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I'm pretty sure this just delays the problem rather than fixing it
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Description
Stream.asyncPushcan synchronously offer both a buffered element and a termination signal before the stream starts consuming the queue. With a bounded dropping or sliding queue sized exactly to the configured buffer, the termination signal can be lost and the stream waits indefinitely.This change reserves one additional queue slot for termination, and adds regression coverage for both bounded strategies. The
effectpackage also receives a patch changeset.Validation:
pnpm test packages/effect/test/Stream/async.test.ts(22 tests passed)pnpm lint-fixpnpm checkpnpm buildpnpm docgengit diff --checkCodex was used to investigate, implement, and validate this change. The exact validation commands and results are listed above.
Related
Stream.asyncPushhangs when using bounded dropping/sliding buffers with synchronous emission #6232Stream.asyncPushhangs when using bounded dropping/sliding buffers with synchronous emission #6232