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docs: add Game qualification population source - #702
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Add the product population source required by the published Binding3 parser for the existing FS.GG.Game — Product V2 qualification fixture (Project 4). Select only Game#7 as verified remaining follow-up work, using its canonical issue URL and fresh native issue/dependency snapshot. This fixture is for qualification; source delivery does not select a workspace default or activate a consumer.
Bind the import recipe to published source 2ab0c0ff9f37bdec9a11ba3604ebdc230711934f and its actual engine artifact cb318977a143085680b27ba4c86fffd6fb3f5a91dc6a7e07cf79ef7c67825615. These are the root-selected import authority identities. The execution GitHub adapter identity is separate and belongs in the later private execution binding.
Validation: exact structural comparisons against root-selected authority and fresh native project/issue inputs passed, including eight negative identity/freshness/scope controls; routine eligibility and operation-boundary doctrine fixtures passed; git diff check passed. These are source checks. Shipped product parser, installed/native qualification, membership and consumer adoption remain separate root-owned work. Human fixture planning remains Backlog/Follow-up/ObservationUnknown.
After native merge readback, use the actual protected merge revision as PopulationRevision. Re-read issue freshness before installed qualification; Renovate edits truthfully require freshness handling.