task: add script to check executor balances#23
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- Update warrior ability test to handle swapped abilities (ShieldWall is now ability 1, ShieldBash is ability 2) - Fix health regeneration test to properly set maxHealth before testing - Add vitality boost in combat resolution test to ensure survivability with new balance changes - Improve warrior test to wait for defensive ability completion before testing offensive ability
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- Add check in test_BattleNadCreation2 to change Bard to Warrior for effective combat - Add check in test_Combat_CompleteResolution_WithAbilities to change Bard to Warrior with strength boost - Bards have reduced damage output after balance changes, making them ineffective in combat tests
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