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feat(states): add game states, run conditions and state-scoped entities
CI / Documentation
#1369:
Pull request
#711
synchronize by
stormmuller
1m 19s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
1m 19s
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feat(states): add game states, run conditions and state-scoped entities
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#1368:
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#711
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1m 21s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
1m 21s
View #711
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feat(states): add game states, run conditions and state-scoped entities
CI / Documentation
#1367:
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#711
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1m 27s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
1m 27s
View #711
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feat(states): add game states, run conditions and state-scoped entities
CI / Documentation
#1366:
Pull request
#711
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1m 54s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
1m 54s
View #711
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feat(states): add game states, run conditions and state-scoped entities
CI / Documentation
#1365:
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#711
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1m 7s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
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View #711
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feat(states): add game states, run conditions and state-scoped entities
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#1364:
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1m 19s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
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feat(states): add game states, run conditions and state-scoped entities
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#1363:
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claude/serene-mendel-1j6xxo
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feat(states): add game states, run conditions and state-scoped entities
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claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
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feat(states): add game states, run conditions and state-scoped entities
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56s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
56s
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feat(states): add game states, run conditions and state-scoped entities
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claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
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feat(audio)!: replace the Howler wrapper with a Web Audio sound mixer
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#1359:
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#716
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1m 22s
claude/quirky-fermat-d9z7gp
claude/quirky-fermat-d9z7gp
1m 22s
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feat(physics): add collision filtering, sensors and per-entity contacts
CI / Documentation
#1358:
Pull request
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1m 46s
claude/compassionate-dijkstra-nfewh6
claude/compassionate-dijkstra-nfewh6
1m 46s
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feat(physics): add collision filtering, sensors and per-entity contacts
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#1357:
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#709
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1m 7s
claude/compassionate-dijkstra-nfewh6
claude/compassionate-dijkstra-nfewh6
1m 7s
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chore(deps-dev): bump vitest from 4.1.11 to 5.0.3
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#1356:
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dependabot/npm_and_yarn/vitest-5.0.1
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chore(deps-dev): bump @vitest/coverage-v8 from 4.1.11 to 5.0.3
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dependabot/npm_and_yarn/vitest/coverage-v8-5.0.1
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chore(deps-dev): bump cspell from 10.3.0 to 10.3.6
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#1354:
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dependabot/npm_and_yarn/cspell-10.3.3
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chore(deps-dev): bump vite-plugin-dts from 5.0.3 to 5.1.2
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2m 1s
dependabot/npm_and_yarn/vite-plugin-dts-5.1.0
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chore(deps-dev): bump @vitest/ui from 4.1.11 to 5.0.3
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20s
dependabot/npm_and_yarn/vitest/ui-5.0.1
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chore(deps-dev): bump source-map-js from 1.2.1 to 1.2.2
CI / Documentation
#1351:
Pull request
#719
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1m 48s
dependabot/npm_and_yarn/source-map-js-1.2.2
dependabot/npm_and_yarn/source-map-js-1.2.2
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chore(deps-dev): bump smol-toml from 1.8.0 to 1.9.0
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#1350:
Pull request
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2m 42s
dependabot/npm_and_yarn/smol-toml-1.9.0
dependabot/npm_and_yarn/smol-toml-1.9.0
2m 42s
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fix(text): load font atlases from explicit metrics and image URLs
CI / Documentation
#1349:
Pull request
#713
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1m 14s
claude/sharp-carson-2922ju
claude/sharp-carson-2922ju
1m 14s
View #713
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feat(states): add game states, run conditions and state-scoped entities
CI / Documentation
#1348:
Pull request
#711
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1m 19s
claude/serene-mendel-1j6xxo
claude/serene-mendel-1j6xxo
1m 19s
View #711
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fix(rendering): let colors go brighter than white
CI / Documentation
#1347:
Pull request
#710
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1m 2s
claude/laughing-hamilton-bdd1bn
claude/laughing-hamilton-bdd1bn
1m 2s
View #710
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feat(rendering)!: add camera views and cull sprites outside them
CI / Documentation
#1346:
Pull request
#714
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1m 24s
claude/vigilant-rubin-7dc6d4
claude/vigilant-rubin-7dc6d4
1m 24s
View #714
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feat(physics): add continuous collision detection for fast circles
CI / Documentation
#1345:
Pull request
#717
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stormmuller
1m 25s
claude/serene-goldberg-kd6be9
claude/serene-goldberg-kd6be9
1m 25s
View #717
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