Releases: FottenSC/Scuffle
Releases · FottenSC/Scuffle
Scuffle VV 2.7
Fixes
- Fixed issue where goto jump could be negative after adjusting pointers, causing a crash. (Should be fixed this time)
General Changes
- The Update check will now indicate if a new release is a Pre-Release by formatting the version label as
**version** (Pre-Release):
Scripting tab changes
- 03.json has been updated by Violent Vodka to provide more accurate descriptions for the camera move system scripts.
Scuffle VV 2.61
Fixes
- Fixed issue where goto jump could be negative after adjusting pointers, causing a crash.
Scuffle VV 2.6
Fixes
- Fixed issue where meter -> millimeter conversion wouldn't work with float values
- Fixed issue where the index of hitbox data to display could be indexed out of bounds, requiring a restart to fix.
- Fixed issue where backup directory wouldn't be created automatically if it didn't already exist.
General Changes
- The hotkey to change tabs
(Ctrl + 1/2/3)will now focus the hex textbox in the tab so you can quicklyCtrl + Aand copy the data. - Changed the reload move hotkey from
Ctrl + LtoF5and addedCtrl + F5as a hotkey to load the move id from the move id textbox when it's not directly focused. - Adjusted the font used in the guide so the hex and translated textboxes use the same font in an attempt to fix misalignment between textboxes for some users.
font_config.inihas been adjusted to allow customization for the font used. - The font has been changed globally to
Courier New.
Scripting Tab Changes
- Added font scale buttons in the scripting tab to make the script larger / smaller for better visibility.

Scuffle VV 2.52
Scuffle VV 2.51
Fixes:
- small adjustment to Main Window log
Scuffle VV 2.5
Fixes
- Adjusted movelist name in Move Editor so it truncates everything after
_Movelistin the name. - Fixed
Show all hitboxesnot functioning as intended. - Fixed hitbox detection so it gets all hitboxes used.
- Improved GI info in Overlay notes to be more descriptive, specifying what attack levels are parried.
- Added Wall Hit and Ring Out info to the Overlay notes
- Made the overlay wider to show more notes.
Scuffle VV 2.4
Scripting Tab Changes
- Added search with wild wildcard support (Ex:
8b ?? ?? 25 25 01) - Adjusted formatting for input param labels for move scripts documented in the JSON. If the loaded move script's ID is documented in the JSON each param will be named with the corresponding param name. (Ex:
input param 1->part)
Scuffle VV 2.3
Fixes
- fixed a few issues related to hitbox info being displayed incorrectly (introduced in 2.0)
General Changes
- Added Auto backup option that will create a backup khd in
./Backupswhen pressing theSave Changesbutton. It saves a max number of backups using themax_backup_countvalue inConfig/frame_data_overlay.ini
Scuffle VV 2.2
Fixes
- Fixed an issue where the custom type jsons were loaded with every value being formatted, severely reducing performance with each new script label. The program is now super responsive in the Move Editor and overlay.
- Soul Charge is now recognized and loaded in the Move Editor.
General Changes
- Added version number to title bar label for main window and Move Editor
- Adjusted the hex to dec converter to handle negative numbers
- Added converter to the tools section to convert values from hex to float.

