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Use WebGL 2 with a fallback #2

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@bashz

https://blog.mozilla.org/futurereleases/2015/03/03/an-early-look-at-webgl-2/
Most of browsers are implementing support for WebGL2, we must make the same move and add support for WebGL2 into the lib with a fallback to classic WebGL.

Great ressource for that https://hacks.mozilla.org/2017/01/webgl-2-lands-in-firefox/
Also look on TheeJs WebGL2 renderer

Once done add POC example

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