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fix(blueprints): unpublishing a blueprint now takes it off the federation and profile pages too - #166

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GeiserX merged 2 commits into
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fix/blueprint-update-visibility
Sep 30, 2026
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GeiserX merged 2 commits into
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fix/blueprint-update-visibility

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@GeiserX GeiserX commented Sep 30, 2026 •

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Unpublishing a blueprint on the edit page did not fully unpublish it. PUT /api/blueprints/[id] wrote the "make this blueprint public" checkbox to the deprecated isPublic flag and never touched visibility. A blueprint that was PUBLIC kept visibility: PUBLIC after the box was unchecked, and the federation endpoints, the user profile page and the blueprint page, which accept either field, kept showing it. Publishing a private blueprint had the opposite gap: isPublic became true while visibility stayed PRIVATE.

#163 fixed the same mismatch on create. This is the update side.

The fix

When the request carries isPublic, visibility now moves with it:

Stored before Checkbox Stored now
PRIVATE checked PUBLIC
TEAM (team_1) checked PUBLIC, teamId kept
PUBLIC, no team unchecked PRIVATE
PUBLIC, teamId set unchecked TEAM (back to its team)
TEAM unchecked TEAM
any not sent unchanged

visibility is written with every isPublic change and worked out from teamId, not from the visibility the request read. This route never changes teamId, so two overlapping saves cannot leave the two fields disagreeing: the last save always writes a matching pair. Publishing keeps teamId, so unpublishing a team blueprint returns it to its team instead of dropping it to private. While it is public, it leaves the team's own list on the dashboard, but every team member can still open it because it is public.

Proof

  • tests/api/blueprints/update-visibility.test.ts calls the route handler with each row of the table and checks what reaches userTemplate.update.
  • Against the route on main, the tests fail with expected undefined to be 'PUBLIC', 'PRIVATE' and 'TEAM'.
  • One test replays the overlapping-save case: the row is read as PRIVATE and the request unpublishes. The first commit on this branch failed it (expected undefined to be 'PRIVATE'); the second commit passes all 6.
  • Full suite: 52 files, 1095 tests pass. tsc --noEmit exits 0.
  • Production has 0 rows where isPublic and visibility disagree, so no existing data needs fixing.

Summary by CodeRabbit

  • New Features
    • Publishing a blueprint now sets its visibility to public.
    • Unpublishing a public blueprint returns it to team visibility if it belongs to a team, or private visibility if it does not.
    • Unpublishing a blueprint that is already team-visible or private leaves its visibility unchanged. Updates that don’t change the publish status also leave visibility unchanged.

… page

PUT /api/blueprints/[id] wrote the edit page's public checkbox to the
deprecated isPublic flag and never touched visibility. Unpublishing a
blueprint left visibility PUBLIC, so the federation endpoints, the user
profile page and the blueprint page, which accept either field, kept
showing it; publishing a private one left visibility PRIVATE.

Checking the box now sets visibility PUBLIC and keeps teamId. Unchecking it
on a PUBLIC blueprint returns it to TEAM when it has a team and to PRIVATE
otherwise. A TEAM or PRIVATE blueprint saved unchecked stays where it is.
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coderabbitai Bot commented Sep 30, 2026 •

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Review in Change Stack →

Navigate logical layers of code changes, visualize relationships, and explore their blast radius.

📝 Walkthrough

Walkthrough

The blueprint update handler now synchronizes visibility with isPublic. Tests cover publishing, unpublishing, and updates where visibility should remain unchanged.

Changes

Blueprint visibility updates

Layer / File(s) Summary
Synchronize visibility on updates
src/app/api/blueprints/[id]/route.ts, tests/api/blueprints/update-visibility.test.ts
The handler reads the blueprint’s current visibility and teamId. When isPublic is true, it sets visibility to PUBLIC. When false on a PUBLIC blueprint, it sets visibility to TEAM if a teamId exists, or PRIVATE otherwise. Tests cover these cases and cases where visibility is unchanged.

Priority: ⬇️ Low

Estimated code review effort: 2 (Simple) | ~10 minutes

Change: Bug fix

Merge Risk: 🟡 Moderate · up to 9669f

Overlapping publication updates can leave a blueprint publicly downloadable after a successful unpublish request. Make the visibility transition atomic before merging.

Security Architecture Review

Security architecture risk: 🟡 Moderate · up to 9669f

The fix aligns visibility during ordinary publishing and unpublishing, but overlapping owner requests can still leave an unpublished blueprint marked PUBLIC. Anonymous access to its download statistics is supported by the inspected code; the broader content exposure remains unresolved.

Retained concerns

  • Medium · security · inferred: An overlapping publish and unpublish can leave a previously PRIVATE or TEAM blueprint with isPublic=false and visibility=PUBLIC. The unpublish decision uses a stale non-PUBLIC snapshot and omits the visibility write, while persistence has no conditional state predicate. This newly reachable final state permits anonymous download-statistics access despite the successful unpublish; broader content exposure is not established.
Security review details

Security Blast Radius

  • inferred — The supported exposure is aggregate download statistics for each blueprint that enters the raced publication state. Creating that state requires overlapping authorized owner updates; reading the resulting statistics requires only its identifier, not a session. Cross-tenant mutation, privilege escalation, and broader content disclosure are not established.

Security Findings and Attack Paths

  • inferred — Both owner requests can read PRIVATE or TEAM. Publishing then writes true/PUBLIC; a stale unpublish subsequently writes false without visibility and succeeds. An anonymous statistics request subsequently passes the PUBLIC check. This source-derived interleaving was not runtime-tested. The base retained the original non-PUBLIC visibility under the same sequence, although its separate failure to unpublish already-PUBLIC rows predated this change.

Trust Boundaries and Controls

  • observed — Mutation remains restricted to the authenticated owner. For non-PUBLIC statistics, the reader requires authentication and accepts the owner or a matching team member. The detail-content reader blocks anonymous false/PUBLIC access, providing meaningful counterevidence against asserting content disclosure through that route.

Resilience and Maintainability Implications

  • inferred — A subsequent unpublish that freshly reads the raced PUBLIC state restores TEAM or PRIVATE. Sequential repetition therefore converges, but a successful stale unpublish does not guarantee that publication has been revoked.

Hardening Proposals

  • proposed — Make publication transitions conditional on the state used to derive them, with conflict retry or serialization that recomputes visibility and team ownership before committing. This would enforce one coherent publication state despite overlapping requests.
🚥 Pre-merge checks | ✅ 3 | ❌ 2

❌ Failed checks (2 warnings)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 25.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 4 functions across 2 files. Write docstrings for the functions missing them to satisfy the coverage threshold.
Description check ⚠️ Warning The description clearly explains the bug, fix, behavior matrix, tests, and validation results, but it does not use the required template sections or provide the required Type of Change, Database Chang… Rewrite the description using the repository template. Include the Summary, Type of Change, Database Changes, Testing, Security Checklist, Deployment Notes, and Screenshots sections. Mark applicable checkboxes and state when a section does …
✅ Passed checks (3 passed)
Check name Status Explanation
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
Title check ✅ Passed The title clearly describes the primary fix: unpublishing a blueprint removes it from federation and profile pages by synchronizing visibility.
Full details: Description check

Explanation

The description clearly explains the bug, fix, behavior matrix, tests, and validation results, but it does not use the required template sections or provide the required Type of Change, Database Changes, Security Checklist, Deployment Notes, and Screenshots entries.

Resolution

Rewrite the description using the repository template. Include the Summary, Type of Change, Database Changes, Testing, Security Checklist, Deployment Notes, and Screenshots sections. Mark applicable checkboxes and state when a section does not apply.

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Actionable comments posted: 1


  • 🪄 Fix CodeRabbit comments on this PR
🤖 Prompt to fix review comments
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Inline comments:
Review comments at @src/app/api/blueprints/[id]/route.ts:
- Line 233: Make the visibility transition in the blueprint update flow atomic
with the `isPublic` update: derive transition behavior from the current stored
row within a serialized update, or use a conditional update that retries if the
row changed. Ensure overlapping requests cannot leave visibility inconsistent
with the final `isPublic` value.

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📥 Commits

Reviewing files that changed from the base of the PR and between 0e64404 and 9669f52.

📒 Files selected for processing (2)
  • src/app/api/blueprints/[id]/route.ts
  • tests/api/blueprints/update-visibility.test.ts

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Comment thread src/app/api/blueprints/[id]/route.ts Outdated
…lapping saves cannot split them

The first version only changed visibility when the row it had read was
PUBLIC. Two overlapping saves could both read PRIVATE; if the publish wrote
first, the unpublish then wrote isPublic false and left visibility PUBLIC.

visibility is now written with every isPublic change and derived from teamId,
which this route never changes, instead of from the visibility it read. The
last save always leaves a matching pair.
@GeiserX
GeiserX merged commit 7c8318a into main Sep 30, 2026
16 checks passed
@GeiserX
GeiserX deleted the fix/blueprint-update-visibility branch September 30, 2026 18:36
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