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The skills that don't belong to any one project — Getty's shared skill library for Claude Code and Codex

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skills

Getty/skills

The skills that don't belong to any one project.

Skills installed with skilletor live in whichever repo owns them — a Perl module keeps its Perl skill, a Kubernetes cluster repo keeps its cluster skill. This repo holds the rest: knowledge that applies across many projects and has no single home of its own.

The rule: a skill lives here only as long as nothing else claims it. The moment a skill belongs to one specific project, it moves there and this repo drops the link.

The groups

Group Skills What it holds
authoring 5 Skills about skills — writing them, mining them out of existing code, compressing them, the library's own rules, and the agent team that consumes them
claude 4 Working with Claude itself — headless spawning, talking across running sessions, routing work across model tiers, building plugins for Claude Code
codex 3 Working with Codex — non-interactive runs, reaching threads that already exist, building plugins
databases 1 Data stores themselves — PostgreSQL with pgvector and Apache AGE: schema, indexes, retrieval, consistency, recovery
development 2 Engineering practice independent of language — debugging discipline, project scaffolding
git 2 How repositories are used, and how commit messages are written
hermes-agent 1 NousResearch Hermes Agent — extending the agent, its messaging gateway, and the Desktop and Dashboard surfaces
perl 12 House style, object systems including Mojo::Base, typing, DSL sugar, async, MCP, XS and Alien, release tooling
social-media 2 LinkedIn and Twitch — platform mechanics, content practice, and the DACH legal duties that have no US equivalent
storytold-craft 16 Operating the Storytold Craft editors as an agent — one skill per application, its CLI and MCP server, plus an overview that routes between them
system-and-network-administration 11 Machines, networks, hosting, containers, Kubernetes, TLS and PKI, admin automation

Each group README describes every skill in it: what it covers, and when to load it.

Every skill

Skill What it is
getty-agent-team A whole multi-agent setup for a project: subagents, briefing-preloaded skills, karr wiring
getty-skill-library Where a skill lives, what it is named, and how an edit reaches its consumers
skill-authoring Writing a SKILL.md that fires from its description and then gets followed
skill-compressor Shrinking or merging skills without losing the rules that drive behaviour
skill-mining Deriving skill content from a codebase instead of inventing conventions
Skill What it is
claude-code-plugin-engineering Building a Claude Code plugin: picking the mechanism, hooks and mods, loading, distribution
claude-cross-session One Claude session starting, watching and messaging another
claude-headless Driving Claude Code as a subprocess: -p, JSON, permissions, the multi-turn channel
model-routing Choosing a model tier by the hardest dimension the work routinely hits
Skill What it is
codex-cross-session Reaching an existing Codex thread: the queue, the daemon, --remote
codex-headless codex exec non-interactively: JSONL events, sandboxes, resuming a thread
codex-plugin-engineering Building a Codex plugin: package formats, hooks, MCP, and what each host actually runs
Skill What it is
postgres-vector-graph PostgreSQL 18 with pgvector and Apache AGE: relational, vector and graph in one system
Skill What it is
feedback-loop-debugging A six-phase discipline for hard bugs, built on a fast pass/fail signal
getty-create-software Scaffolding a new project from the signals that reveal its type
Skill What it is
getty-git-commit-style Imperative summary, one body line per change, and the Changes file every repo keeps: format, entries, version line
getty-git-usage Linear history: rebase over merge, and --force-with-lease after it
Skill What it is
hermes-plugin-engineering Extending Hermes Agent: tools, hooks, middleware, providers, gateway adapters, Desktop
Skill What it is
getty-perl-core The base layer: module loading, object-system choice, errors, subroutine shape
getty-perl-distribution Creating a CPAN distribution, or bringing an existing one to house standard
getty-perl-moo Moo classes and roles — roles for reuse, inheritance only for a stable is-a
getty-perl-moose The same shape in Moose, plus make_immutable on every class
getty-perl-sugar Declarative DSL sugar: registering keywords, a metadata registry, one shared runner
getty-perl-typing Whether a project needs a type system at all, and which one is cheap here
perl-alien Alien::Build: providing a C library or tool through CPAN
perl-io-async-future PEVANS-style async Perl, and its unforgiving lifetime rules
perl-mcp Building an MCP server in Perl with MCP::Server
perl-mojo Mojo::Base as an object system, plus the Mojo::* toolkit around it
perl-release-dist-ini Dist::Zilla for any distribution, independent of the author bundle
perl-xs The Perl/C boundary, and why an .xs file is C behind a preprocessor
Skill What it is
linkedin Formats, how distribution actually works, and the DACH legal duties
twitch Channel operation end to end: encoder, growth, chat, monetization, moderation
Skill What it is
storytold-artcraft ArtCraft's generative workflow and Rust client — an integration boundary, no operator CLI
storytold-artcraftx The experimental ArtCraft-X Tauri app: its IPC boundary and development lifecycle
storytold-cadcraft CADCraft drawings: geometry commands, units and layouts, DXF/DWG interchange
storytold-craft The overview: which product owns which task, and where the twelve CLIs differ
storytold-craft-launcher Installing, updating and locating the Craft applications
storytold-deckcraft DeckCraft presentations: slides, shapes, layouts, export coverage
storytold-designcraft DesignCraft page layout: spreads, frames, threaded stories, publication export
storytold-effectcraft EffectCraft motion graphics: compositions, keyframes, expressions, render jobs
storytold-filmcraft FilmCraft timelines: media health, tick-based timing, export jobs
storytold-gridcraft GridCraft spreadsheets: formulas, calculation oracles, round-trip fidelity
storytold-lightcraft LightCraft photo catalogs: RAW development, originals and sidecars, exports
storytold-pdfcraft PdfCraft: reading, organizing, annotating, editing and securing existing PDFs
storytold-photocraft PhotoCraft layered raster images: PSD/PSB, masks, smart objects, exports
storytold-soundcraft SoundCraft multitrack sessions: media, routing, automation, offline bounces
storytold-vectorcraft VectorCraft documents: object queries, live appearance, artboard export
storytold-wordcraft WordCraft documents: styles, sections, tracked changes, export
Skill What it is
docker Docker images and Compose stacks: build, wiring, operation, recovery — routed by task
docker-engine-api Writing a client that speaks the Engine HTTP API instead of shelling out to docker
docker-registry Registries and pull-through caches: protocol, clients, mirror fallback, retention
hetzner-operator Hetzner Cloud, Robot and managed hosting: networking, VPN access, storage, recovery, cost
kubernetes-cilium-concepts Cilium replacing CNI, kube-proxy, policy, encryption and ingress at once
kubernetes-concepts Control plane, resource hierarchy, and how ownership and selectors tie it together
kubernetes-gpu The four layers that must line up before a pod can use a GPU
kubernetes-rke2 RKE2 and K3s as one topic, with the differences named where they exist
rex Perl Rex automation: Rexfiles, transports, idempotency, and operating it safely
ssl-tls-pki TLS, public Web PKI, private CAs, ACME and mTLS — design, operation, debugging
vllm-operator Running vLLM on small GPU hardware: capacity, caching, benchmarking, tuning (German)

Using this repo

An owner name on its own is enough — it resolves to that owner's skills repo:

skilletor add Getty --project       # github.com/Getty/skills, as source `getty`
skilletor available getty           # see what's on offer
skilletor install getty-perl-moo@getty getty-git-usage@getty --project

With a local checkout, point the same source name at it in your user config (~/.claude/skilletor.json); it then overrides the git source and is read directly on every sync:

{ "sources": { "getty": { "local": "<checkout>" } } }

The same files also ship as a plugin for Claude Code (.claude-plugin/) and for Codex (.codex-plugin/) — three distribution routes, one source of truth.

Naming

getty- prefixed skills prescribe — a house convention chosen over other valid options, or the API of Getty's own software. Unprefixed skills are reference — documentation of how a public tool or protocol behaves, equally true for anyone. The full naming and placement rules are themselves a skill: getty-skill-library.

Adding a skill

Write it where it's used first. Only pull it in here once a second, unrelated project needs the same knowledge — that's the signal it has outgrown a single home. The workbench for that is the authoring group: skill-authoring for the content, getty-skill-library for placement, naming, and the way an edit reaches its consumers.

A skill has to be listed in four places — its group README, the group table and the skill table above, and both plugin manifests. bin/check-listings holds them against the directories and names what is missing; it exits non-zero, so it fits a hook or CI.

Consumers hold installed copies, not these files. Edit a skill here, and a consuming project picks the change up at its next skilletor sync; an edit made to the installed copy is overwritten by that same sync. getty-skill-library has the details.

Licence

Copyright (c) 2026 Torsten Raudssus.

This is free software; you can redistribute it and/or modify it under the terms of the Artistic License 2.0 — the Perl licence, because that is where most of this came from.

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The skills that don't belong to any one project — Getty's shared skill library for Claude Code and Codex

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