I'm a builder at heart. My portfolio ranges from implementing a file system shell in C to developing a 2D game with a custom engine and creating AI models. I'm passionate about understanding how things work at their most fundamental level and applying that knowledge to create impactful technology.
For a more visual and interactive showcase of my key projects, including a 3D experience built with Three.js, please visit my personal website.
While my website features my spotlight projects, GitHub serves as the most complete and up-to-date archive of my work.
This is a list of the primary technologies and tools I work with.
These stats are updated automatically and provide a glimpse into my activity and language preferences on GitHub.
Here are a few of my favorite projects that showcase my range as a developer, from low-level systems to interactive web experiences.
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An interactive command-line shell in C to navigate and inspect an |
A 2D action-adventure game built from scratch with a custom engine. It features tactical combat, fluid movement, and a deep narrative, all built on top of the SDL2 library. |
A portfolio website featuring a visual and interactive 3D experience built with Three.js. For a complete archive of my work, this GitHub profile is the primary source. |




