Skip to content

Add music notes to save editor, hook GV Lobby's framerate cap, and organize the monolithic Engine.cpp - #482

Open
JeodC wants to merge 3 commits into
HarbourMasters:develop-splitrockfrom
JeodC:cleanup-engine
Open

Add music notes to save editor, hook GV Lobby's framerate cap, and organize the monolithic Engine.cpp#482
JeodC wants to merge 3 commits into
HarbourMasters:develop-splitrockfrom
JeodC:cleanup-engine

Conversation

@JeodC

@JeodC JeodC commented Aug 10, 2026

Copy link
Copy Markdown
Contributor
  • Music notes gain a checkbox per world in the save editor. Checked is all 100, unchecked is zero.
  • GV Lobby's framerate is uncapped with exceptions for cutscenes taking place in the map
  • Engine.cpp is split out into new ExtractFlow.cpp to house extraction components
  • Engine.cpp is organized better since being copied-and-modified from an old Starship skeleton

Build Artifacts

@JeodC JeodC changed the title Add music noters to save editor, hook GV Lobby's framerate cap, and organize the monolithic Engine.cpp Add music notes to save editor, hook GV Lobby's framerate cap, and organize the monolithic Engine.cpp Aug 10, 2026
@JeodC JeodC linked an issue Aug 10, 2026 that may be closed by this pull request
@JeodC
JeodC changed the base branch from develop to develop-splitrock August 13, 2026 13:26
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

[ENHANCEMENT] Add Note adjustments to the save editor

1 participant