Rework widescreen camera and actor handling - #490
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This will resolve #471. The widescreen camera fix has been reworked entirely and should be easier to modify in the future if needed. A camera tools menu has been added to Dev Tools and assisted with finding the right scales to use. The camera angle adjustments scale cleanly among different aspect ratios on demand.
In addition, transitions now scale properly where previously on wider aspect ratios they did not, which caused them to appear to play slowly. Specific actors in the Rareware Intro and Concert maps are also handled to be hidden until needed. This affects the buzz bombs in the sky with the Rareware logo, and the two bulls and frog in the Concert cutscene.
Additionally, the toggle for it has been commented out since there is zero logical reason anyone would want to disable this feature.