Implement sprite_new_with_image to create a Sprite from raw image data#56
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danhealy wants to merge 1 commit intoHipByte:masterfrom
Open
Implement sprite_new_with_image to create a Sprite from raw image data#56danhealy wants to merge 1 commit intoHipByte:masterfrom
danhealy wants to merge 1 commit intoHipByte:masterfrom
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…a (provided as a string)
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I think Sprite.new should be extended to accept raw data.
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This creates a convenience singleton method on Sprite to create an
Imagefrom raw image data, aTexturefrom thatImage, and finally aSpriteusingcreateWithTexture.Ideally the
ImageandTextureclasses would be fully exposed to Ruby, but this is beyond my capabilities at the moment.Example usage (based on motion-flow with motion-game example here https://github.com/andrewhavens/motion-game-with-flow-example ):
The above example won't work on Android for two reasons:
.to_datais unavailable