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Chromium macOS Tooling

I worked in the Chrome a11y team. Building Chromium within the Google infra is almost a plug-n-play thing.

The main problem is that, Chromium source code requires a lot of storage, plus each build requires even more storage depending on what you build and how you build it.

The motivation is that, I got rid of a fast MacBook Pro and moved to a MacBook Neo that is just a fancy client that connects to my beffy PC at Home.

Keeping the idea of compiling everything on a Linux Machine in the Cloud. Thus to be able to do that, you need to somehow provide a macOS SDK to keep the compilation out of your local machine.

ToDo

  • Add an rsync utility: Compile fast in the cloud, run local.
  • Add more prints or logging

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