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Omega

Roguelite 2D shooter powered by Godot 4 game engine.

Description

Planned features:

  • Procedural level-generation
  • Shooter mechanics
  • Dynamic NPC behavior (Inspired by the A-Life -system from S.T.A.L.K.E.R games)
  • Roguelite mechanics
  • Story / Campaign
  • Horror elements

Playable alpha version is on track to be released during the summer of 2026.

Gameplay-related source code can be found in /Code/ folder

Due to licensing reasons, asset dependencies such as image- and audio files are not publicly available in the main repository, but instead in private submodules.

Dependencies

Godot Editor 4.4

License

All rights reserved.

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Story-based 2D roguelite shooter

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