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name: there will be an importer/downloader that simply downloads a ZIP via a repo URL, the extracted folder will be renamed to this value (which is also the display name in the "add-ons" section of the settings menu) -
className: required for instantiating the class, as well as#Includingthe add-on's main.ahkfile -
games: simple array, specifies which game(s) the add-on may be used in -
repo+version: the importer/downloader will also have update functionality
This list is non-exclusive
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requires the dev-branch (until the next main release after v1.63.9)
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create an
add-onsfolder in yourExile UIfolder -
create a
loaderorloader 2file (no extension) in this folder, depending on which game you want to use it for (the tool will generate these in the future, once the importer is set up)-
these files are simply an
#Includedfile that are used to#Includethe main.ahkfile of an add-on -
each add-on requires a line like this:
#Include *i add-ons\Sample add-on\SampleAddon.ahk
-
-
download this sample add-on and put the files into
add-ons\Sample add-on\ -
restart the tool, open the "add-ons" section and click "enable"
- this section is normally hidden, but the presence of the
add-onsfolder unhides it
- this section is normally hidden, but the presence of the
-
the section should now list the sample add-on:
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only the cogwheel and ? buttons are currently fully functional
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disabling the section doesn't technically disable add-ons as of now: to prevent loading add-ons, they have to be removed from the tool folder
-
-
refer to the code itself and the included comments to see how it does things
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has a simple settings section: add-on settings are functionally identical to feature sections in the main tool, but they don't have their own entry in the list on the left (they are accessed via the list in the "add-ons" section)
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let's you (un)bind a hotkey: hold down the hotkey to display a tooltip with various bits of tool/game-client information (it will hide on release)
