Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion Backup/code.md
Original file line number Diff line number Diff line change
Expand Up @@ -532,7 +532,7 @@ showInEditor:false
| zh-hk | 中文(香港) | es-ES | (西班牙)
| de | (德语) | fr-FR | 法语(法国)

>[!NOTE] 其它自查(此列表并不全),不过你应该不会闲着支持这么多语言。另外英文的语言代码`en`可以忽略,因为英文在软件里为默认语言,故而无需加`en`,当然加了也没事。
>[!NOTE] 其它自查(相关标准有[ISO 639-1](https://baike.baidu.com/item/ISO%20639-1/8292914)和[ISO 3166-1](https://baike.baidu.com/item/ISO%203166-1?fromModule=lemma_search-box)),不过你应该不会闲着支持这么多语言。另外英文的语言代码`en`可以忽略,因为英文在软件里为默认语言,故而无需加`en`,当然加了也没事。

如果你不想进行多语言化,你应该直接`displayText:坦克`,而不是`displayText_zh:坦克`,如果你写了`displayText_zh:坦克`,<br>你必须再声明一个`displayText:Tank`,否则,游戏会找不到`默认语言缺省值`,将会导致`mod报错而无法运行`。所有可以使用多语言的都有这个检查,还请各位Moder留意。(若有特别的代码,将会在它里面特别提示)

Expand Down
1 change: 1 addition & 0 deletions rustedwarfareapicode/.vitepress/config.ts
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ export default defineConfig({
title: "RW-API_Code",
description: "Easy Code",
cleanUrls: true,
head: [['link', { rel: 'icon', href: '/favicon.ico' }]],
themeConfig: {
// https://vitepress.dev/reference/default-theme-config
nav: [
Expand Down
2 changes: 1 addition & 1 deletion rustedwarfareapicode/.vitepress/theme/NotFound.vue
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ const { Layout } = DefaultTheme;
>
<div data-v-6c4a3ffe="" data-v-98ddab3d="" class="NotFound">
<img
src="https://jdsalingzx.top/wp-content/uploads/2025/03/logo.png"
src="/logo.png"
alt=""
class="notfound-img"
/>
Expand Down
2 changes: 1 addition & 1 deletion rustedwarfareapicode/api-dev.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ outline: deep
<h1>RTS-Code-API---开发规范</h1>
</div>
<div style="display:flex;align-content: flex-start;flex-wrap: nowrap;flex-direction: row;justify-content: center;">
<img src="https://jdsalingzx.top/wp-content/uploads/2025/03/logo.png">
<img src="/logo.png">
</div>

::: tip
Expand Down
2 changes: 1 addition & 1 deletion rustedwarfareapicode/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ hero:
text: 轻松编码,轻松学习
tagline: 学习Mod,制作Mod,创新Mod
image:
src: https://jdsalingzx.top/wp-content/uploads/2025/03/logo.png
src: /logo.png
alt: RW-API-Code

actions:
Expand Down
Binary file added rustedwarfareapicode/public/favicon.ico
Binary file not shown.
2 changes: 1 addition & 1 deletion rustedwarfareapicode/src/Unit/core.md
Original file line number Diff line number Diff line change
Expand Up @@ -652,7 +652,7 @@ showInEditor:false
| de | (德语) | fr-FR | 法语(法国)

::: warning
其它自查(此列表并不全),不过你应该不会闲着支持这么多语言。另外英文的语言代码`en`可以忽略,因为英文在软件里为默认语言,故而无需加`en`,当然加了也没事。
其它自查(相关标准有[ISO 639-1](https://baike.baidu.com/item/ISO%20639-1/8292914)和[ISO 3166-1](https://baike.baidu.com/item/ISO%203166-1?fromModule=lemma_search-box)),不过你应该不会闲着支持这么多语言。另外英文的语言代码`en`可以忽略,因为英文在软件里为默认语言,故而无需加`en`,当然加了也没事。
:::

如果你不想进行多语言化,你应该直接`displayText:坦克`,而不是`displayText_zh:坦克`,如果你写了`displayText_zh:坦克`,<br>你必须再声明一个`displayText:Tank`,否则,游戏会找不到`默认语言缺省值`,将会导致`mod报错而无法运行`。所有可以使用多语言的都有这个检查,还请各位Modder留意。(若有特别的代码,将会在它里面特别提示)
Expand Down