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chore(branding): use mono base icon, re-align geometry - #580

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MinecraftFreecam:mainfrom
MattSturgeon:realign-icon
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chore(branding): use mono base icon, re-align geometry#580
MattSturgeon wants to merge 1 commit into
MinecraftFreecam:mainfrom
MattSturgeon:realign-icon

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@MattSturgeon

@MattSturgeon MattSturgeon commented Aug 15, 2026

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Use a monochrome base icon as the canonical source and apply colours & backgrounds dynamically using CSS.

Additionally, re-align the icon's geometry to better align with bitmap rendering; powers of 2 (like 16 & 32) and multiples of 8 (like 24 & 48).

TODO

  • Split up git history?1 (1. monochrome icon, 2. SVG mask -> path, 3. re-align icon geometry)
  • Add changelog (for new icon geometry)
  • Sanity check new geometry in-game; does it actually look better?
  • Re-use the new canon monochrome base SVG for the website, too (e.g., from the sparse checkout)

Footnotes

  1. I may try to land "monochrome icon" as a separate PR, if I can do so without major changes to the rendered icon.

Use a monochrome base icon as the canonical source and apply colours &
backgrounds dynamically using CSS.

Additionally, re-align the icon's geometry to better align with bitmap
rendering; powers of 2 (like 16 & 32) and multiples of 8 (like 24 & 48).
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