merge dev - #24
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merge dev#24
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- Made black hole suck players in :) - Commented the damn 'CAP is out of date' code - fixed a possible minor issue with the funny 100 speed ring spin - Fixed an issue where the whirlpool effect would happen on orlin gates (I simply cannot be bothered to size it correctly right now, maybe later) - Added commented code for making sure gates shut down correctly if their event horizon dissapears (commented because the way it is right now, it prevents gates from dialing out at all)
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