[omnidreams] Crazy Robotaxi x live-edit integration plan - #489
[omnidreams] Crazy Robotaxi x live-edit integration plan#489wenqingw-nv wants to merge 1 commit into
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Proposal doc: integrate the omnidreams live-edit capabilities (NVIDIA#458 style skins, NVIDIA#431 guidance/spawn/composite) into the Crazy Robotaxi standalone game (NVIDIA#463) as flag-gated abilities: mid-run skin switching, coin pickups via FTheta marker projection, random obstacle events, weather events. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Greptile SummaryThis documentation-only PR proposes optional OmniDreams live-edit abilities for Crazy Robotaxi and outlines the intended integration seams, costs, and implementation schedule.
Confidence Score: 5/5The PR appears safe to merge because it changes documentation only and no actionable defect was established. The new document clearly presents the work as a proposal with implementation deferred to later pull requests, so currently missing runtime seams do not break existing behavior. Important Files Changed
Flowchart%%{init: {'theme': 'neutral'}}%%
flowchart LR
Events[Robotaxi game events and input] --> Flags{Ability enabled?}
Flags -->|Style| Style[Prompt and style adapter]
Flags -->|Pickup| Projection[FTheta world-to-frame projection]
Flags -->|Obstacle| Spawn[Conditioned spawn or compositor]
Flags -->|Weather| Weather[Weather prompt update]
Style --> Inference[OmniDreams inference session]
Spawn --> Inference
Weather --> Inference
Projection --> Presenter[Presenter compositing]
Inference --> Presenter
Presenter --> Encode[Frame encode and stream]
Projection --> Scoring[Pickup and collision scoring]
Spawn --> Scoring
Reviews (1): Last reviewed commit: "Add Crazy Robotaxi x live-edit integrati..." | Re-trigger Greptile |
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Handoff note: my NVIDIA access ends 2026-08-28. Maintainer edits are enabled on this PR; all trained checkpoints are published (fork releases on wenqingw-nv/flashdreams-wq) and the full code+weights+demo-videos snapshot is mirrored internally at gitlab-master.nvidia.com/worldsim/flashdreams (branches 🤖 Generated with Claude Code |
Proposal: integrate the omnidreams live-edit stack into the Crazy Robotaxi standalone game (#463) as optional, flag-gated gameplay abilities — mid-run game-skin switching (#458), coin/item pickups composited via Robotaxi's FTheta marker projection, random spawned-obstacle events (#431), and sudden weather changes (#431). Vanilla Robotaxi is unchanged with the flags off.
This PR adds the plan document only (
integrations/omnidreams/docs/robotaxi_live_edit_integration.md) — seams, mechanisms, costs, estimates (~4 days total), and the supporting evidence from #431/#458. Implementation will follow in separate PRs once the seam questions are settled with #463's author.