Unify OpenNOW GFN identity to desktop everywhere#348
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This PR unifies all GeForce NOW client-facing requests to identify as the Windows desktop GFN client (native/NVIDIA-CLASSIC) instead of mixing browser/web personas and platform-specific identities.
New shared identity module (
src/main/gfn/clientIdentity.ts)GFN-PC,NATIVE,NVIDIA-CLASSIC,WINDOWS, desktop UA, origin/refererbuildDesktopGfnHeaders()helper for consistent request headers with optional token, origin, browser-type, and device detailsbuildDesktopCloudMatchIdentity()helper for session body identity fieldsRefactored modules
auth.ts:getRegions()andgetVpcId()now use desktopNATIVE/NVIDIA-CLASSICheaders instead ofBROWSER/WEBRTCsubscription.ts:fetchSubscription()andfetchDynamicRegions()now use shared desktop headersgames.ts: GraphQL requests and VPC lookup now use shared desktop headers andGFN-PCconstantcloudmatch.ts: Request headers centralized through shared builder, removingprocess.platformOS drift; session-create and session-resume bodies use shared identity helperssignaling.ts: WebSocket handshake now uses desktop GFN UA and origin constantsSwitched GFN-facing paths to desktop/native identity
/v4/subscriptions) now presents as desktopNATIVE/NVIDIA-CLASSIC/v2/serverInfo) inauth.tsnow presents as desktopNATIVE/NVIDIA-CLASSICIntentional exception
GSStreamerType: "WebRTC"as transport metadata (documented in shared module) since it describes the negotiated stream, not the client persona