Play the classic 3D cosmic gravity platformer natively on your Android phone, tablet, or handheld console.
Galaxy Android is a 100% native Android ARM64 port, compiled directly from reconstructed C++ source code. Maintained by OpenPort Labs.
It is not an emulator: the game code executes natively on your phone's processor using Vulkan 1.0 (with OpenGL ES 3.2 fallback) and AAudio, delivering fluid 60 FPS performance, low battery consumption, and zero emulation overhead.
This project is made possible through the pioneering work of the community:
- bigmak94 / GalaxyQuest: For the standalone mobile/ARM port architecture, memory reservation shims, and the little-endian asset cooker toolchain.
- Petari Decompilation Project: For the reverse-engineering and C++ decompilation research.
We express our deepest thanks to both projects and their contributors for keeping game preservation alive.
- Zero-Overhead Graphics: Fully native Vulkan 1.0 renderer featuring unified Pipeline State Objects (PSO), offscreen EFB render target creation, dynamic swapchain blitting, and synchronized fence pacing.
- Native Vulkan 1.0 UI Overlay: Completely native Vulkan pipeline (
mUiPipeline) rendering touch controls, vector joystick lines, and Material 3 drawer widgets directly into the swapchain render pass. - OpenGL ES 3.2 Fallback: Robust secondary backend featuring dynamic TEV stage translation, indirect coordinate warping, and cross-GPU lighting safeguards for legacy devices.
- Monoscopic render submission and frame-time telemetry powered by
port_perf_render. - Live on-screen pill badge reporting:
- Real-time FPS (45–60+ FPS)
- Frame delivery latency in milliseconds (
22.1 ms) - Real-time CPU core utilization (
CPU 20%) - Active RAM footprint (
RAM 588 MB)
- Three HUD modes selectable in Settings: Off, FPS Only, or Full Hardware Stats.
- Real-Time Gyro Tracking: Aim the Star Pointer naturally by tilting and moving your phone.
- Corrected Landscape Sensor Mapping: Corrected coordinate transforms for Android landscape orientation (
ROTATION_90). - Invert X & Invert Y Toggles: Independent horizontal and vertical axis inversion toggles accessible directly in the Settings drawer.
- Accelerometer Fallback: Smooth accelerometer fallback for devices without hardware gyroscopes.
- ⚡ Quick Save Anywhere: Save your progress, star bits, coin counts, comet schedule, and unlocked galaxies at any moment via the Settings drawer or floating on-screen shortcut.
- Dual Persistent Mirroring: Automatically maintains mirrored save backups between NAND internal storage and
/sdcard/GalaxyData/saves/GameData.bin. If game NAND data is ever cleared, saves are restored on boot. - One-Tap Save Export: Export saves directly to your device's
Downloadfolder for backup or cross-device transfer.
- Native plug-and-play support for Bluetooth and USB gamepads (Xbox Wireless, PlayStation DualSense / DualShock 4, Switch Pro, Razer Kishi, Backbone One, etc.).
- Configured with
android.hardware.touchscreenoptional (required="false") andandroid.hardware.gamepadenabled for full compatibility with Android TV and dedicated gaming handhelds (Odin, Retroid Pocket, Logitech G Cloud).
- Sleek Translucent Dark Glass Theme: Semi-transparent frosted glass backplates with luminous perimeter rings and tactile depression feedback.
- Dynamic Luminous Laser Tether Joystick: Vector laser line connects the stick origin to your thumb knob, providing immediate visual feedback of analog magnitude and deflection angle. Supports dynamic floating stick anchor mode.
- Directional Camera D-Pad: Unibody circular navigation disc replicating the controller D-Pad for 45° camera rotation and recentering.
- Direct 1:1 Star Pointer Finger Tracking: Touch and drag anywhere on screen to collect and aim star bits without accidental joystick conflicts.
- Interactive Layout Editor: Reposition and scale any button cluster to fit your hands.
- Dynamically adapts the 3D camera projection to modern mobile aspect ratios (19.5:9, 20:9, foldables, and tablets).
- Horizontally expands field of view (Hor+) without vertical cropping.
- Centers 2D HUD elements (health meter, coin counters, dialogs) within a 16:9 safe region, preserving circular geometry and preventing obstruction by camera hole-punch cutouts or rounded screen corners.
- Slide-out drawer docked cleanly on the top-left edge of the screen (
⚙). - Dynamic Resolution Scaling: Native 480p, 720p HD, 1080p FHD, and 1440p 2K Ultra.
- Game Speed Multiplier: 1.0x, 1.5x, 2.0x, 3.0x, and 4.0x speed options.
- In-Game Language Selection: Auto-detect, English, Spanish, French, German, or Italian.
- Battery Saver / Thermal Mode: 30 FPS cap for low thermal footprint and extended battery life.
| Specification | Minimum Requirement | Recommended |
|---|---|---|
| Operating System | Android 11 or newer (API Level 30+) | Android 12, 13, 14, or 15 |
| CPU Architecture | 64-bit ARM (arm64-v8a) |
64-bit ARM (arm64-v8a) |
| Graphics API | Vulkan 1.0 or OpenGL ES 3.2 | Vulkan 1.0 (Hardware Driver) |
| Audio Subsystem | AAudio | AAudio |
| RAM | 3 GB | 4 GB or higher |
| Storage | ~2.5 GB (without movies) / ~5 GB (with movies) | Fast UFS internal storage |
Important
Legal Notice: You must provide your own legally dumped copy of the original optical disc. Neither this repository nor the compiled APK contains any copyrighted game assets, levels, audio, textures, or cinematics. You extract and convert your own legally owned disc once on your phone or PC.
For detailed instructions, see the complete Installation Guide.
With the unified GalaxyAndroid package:
- Place your game dump on your phone:
- Copy your legally dumped optical disc image (
.rvz,.wbfs,.iso, or.wia) into your phone'sDownloadfolder.
- Copy your legally dumped optical disc image (
- Install the unified APK:
- Install
GalaxyAndroid.apk.
- Install
- Launch & Play:
- Launch the app, grant storage access when prompted, select your game file, and enjoy native 60 FPS gameplay on Android!
- Controls & Input Reference - Touch overlay, pointer aim, gyroscope, and gamepad layouts
- Technical Architecture - 32-bit address reservation, Vulkan 1.0 / GLES 3.2 translation, Hor+ ultrawide, and telemetry
- Installation Guide - Comprehensive setup instructions
- Desktop Pipeline Guide - Automated PC extraction and conversion
- Decompilation Notes - Decompilation symbol mappings and splits
- Android NDK
r25,r26,r27, orr28 - Android SDK (API 30+ and Build-Tools 34+)
- CMake 3.22+ and Ninja
- JDK 17+ and Python 3.8+
# 1. Compile native engine library (libgame.so)
ninja -C build-mobile game
# 2. Package and sign unified APK
python package_mobile_apk.pyThe output APK is generated at out-mobile/GalaxyAndroid.apk.
This project is licensed under the GNU General Public License v3.0 (GPL-3.0). See the LICENSE file for details.
