Speculative portal chunk loading#13642
Draft
NewwindServer wants to merge 2 commits intoPaperMC:mainfrom
Draft
Conversation
masmc05
reviewed
Feb 17, 2026
| public int portalSearchRadius = 128; | ||
| public int portalCreateRadius = 16; | ||
| public boolean netherPortalPreloading; | ||
| public int netherPortalPreloadingTicksBefore = 30; |
Contributor
There was a problem hiding this comment.
Can't you use IntOr.Disabled and have a single config option instead of 2?
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Nether portals loading chunks on the main thread is a big cause of lag, freezing the server upwards of 1-2 seconds.
Since there isn't an easy way to load these chunks async, we can instead preload them, as it takes some time for survival players to travel through a portal.
This shouldn't break any vanilla behavior as the chunk ticket does not simulate.
This current PR is a draft because the chunk loading behavior is a bit strange currently:
Do you guys have any ideas?