Shader includes#3374
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IntegratedQuantum merged 3 commits intoJul 17, 2026
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Ok, I managed to get the CI working, so that only leaves the poor usability in VSCode, but to be honest it's not much worse than status quo. |
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This is done in our code since OpenGL's driver support is rather lacking.
Also I found the required extension naming
#extension GL_ARB_shading_language_include : requirerather annoying which comes which comes with other parsers, so I omitted it here. Furthermore my VSCode extension for glsl does not properly support includes whether they have it or not.Here I implemented includes for chunk data as an example.
fixes #105
required for #3335