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Nothing Design Skill

A design system skill for Claude Code inspired by Nothing's visual language. Monochrome, typographic, industrial.

I kept describing the same design rules to Claude over and over — Swiss typography, OLED blacks, segmented progress bars, dot-matrix motifs. So I packaged it into a reusable skill.

Preview

What you get

Tell Claude /nothing-design or say "Nothing style" and it generates UI following these principles:

  • Three-layer visual hierarchy (display, body, metadata — that's it)
  • Space Grotesk + Space Mono + Doto font stack
  • Full dark and light mode token system
  • Segmented progress bars, mechanical toggles, instrument-style widgets
  • Output as HTML/CSS, SwiftUI, or React/Tailwind

Install

Copy the nothing-design folder into your Claude Code skills directory:

git clone https://github.com/dominikmartn/nothing-design-skill.git
cp -r nothing-design-skill/nothing-design ~/.claude/skills/

That's it. Next time you start Claude Code, the skill is available.

What's inside

File
SKILL.md Design philosophy, craft rules, workflow
references/tokens.md Colors, fonts, spacing, motion tokens
references/components.md Buttons, cards, lists, tables, overlays
references/platform-mapping.md CSS, SwiftUI, React output mappings

License

MIT

About

A Claude Code skill for generating UI in the Nothing design language. Monochrome, typographic, industrial.

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