Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
59 changes: 29 additions & 30 deletions packages/blockly/core/dragging/block_drag_strategy.ts
Original file line number Diff line number Diff line change
Expand Up @@ -604,12 +604,10 @@ export class BlockDragStrategy implements IDragStrategy {
private determineConnectionOffset(): Coordinate {
const {local, neighbour} = this.connectionCandidate!;

const dx = neighbour.x - local.x;
const dy = neighbour.y - local.y;
const connOffset = local.getOffsetInBlock();

// Base aligned position
let x = this.startLoc!.x + dx;
let y = this.startLoc!.y + dy;
let x = neighbour.x - connOffset.x;
let y = neighbour.y - connOffset.y;

// Decide offset direction
const becomingChild =
Expand Down Expand Up @@ -650,51 +648,52 @@ export class BlockDragStrategy implements IDragStrategy {
const newCandidate =
this.getInitialCandidate() ?? this.getConnectionCandidate(delta);

this.connectionPreviewer?.hidePreview();
this.connectionCandidate = null;
if (!newCandidate) {
// Position above or below the first/last block.
if (this.moveMode === MoveMode.CONSTRAINED) {
const connectedBlock = currCandidate?.neighbour.getSourceBlock();
const connectedBlock =
currCandidate?.neighbour.getSourceBlock() ?? null;
let root = connectedBlock?.getRootBlock() ?? connectedBlock;
if (root === draggingBlock) root = connectedBlock;
const direction = this.getDirectionToNewLocation(
Coordinate.sum(this.startLoc!, delta),
);
const bounds = root?.getBoundingRectangle();
if (!bounds) return;
if (!root) return;

const blockRects = draggingBlock.workspace
.getTopBlocks()
.filter((block) => block !== draggingBlock.getRootBlock())
.map((block) => block.getBoundingRectangle());
const blocksLeft = Math.min(...blockRects.map((rect) => rect.left));
if (!blockRects.length) return;

// If the block was previously connected, position the block near its previous connection.
const destinationX =
currCandidate?.neighbour.x ??
draggingBlock.getRelativeToSurfaceXY().x;
let destinationY: number;
const offset = this.BLOCK_CONNECTION_OFFSET * 2;

let destination: Coordinate;
let blockBound: number;
const direction = this.getDirectionToNewLocation(
Coordinate.sum(this.startLoc!, delta),
);
switch (direction) {
case Direction.LEFT:
case Direction.UP:
blockBound = Math.min(...blockRects.map((rect) => rect.top));
destination = new Coordinate(
blocksLeft,
blockBound -
this.BLOCK_CONNECTION_OFFSET * 2 -
draggingBlock.getHeightWidth().height,
);
destinationY =
Math.min(...blockRects.map((rect) => rect.top)) -
offset -
draggingBlock.getHeightWidth().height;
break;
case Direction.RIGHT:
case Direction.DOWN:
default:
blockBound = Math.max(...blockRects.map((rect) => rect.bottom));
destination = new Coordinate(
blocksLeft,
blockBound + this.BLOCK_CONNECTION_OFFSET * 2,
);
destinationY =
Math.max(...blockRects.map((rect) => rect.bottom)) + offset;
break;
}
draggingBlock.moveDuringDrag(destination);
draggingBlock.moveDuringDrag(
new Coordinate(destinationX, destinationY),
);
}

this.connectionPreviewer?.hidePreview();
this.connectionCandidate = null;
return;
}
const candidate =
Expand Down
Loading