-
Notifications
You must be signed in to change notification settings - Fork 3
Light Utilities
Shock Micro edited this page Jun 26, 2021
·
2 revisions
A few utilities for light. Download it here!
Some things in vanilla (such as entities, text on signs, particles) don't use the lightmap function for determining its actual lighting, instead opting for a texelFetch() with the same parameters. This utility changes that, without impacting vanilla rendering by default.
Adds 2 floats to light.glsl to make it simpler to check for light level.