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馃懟 Synchronized first person view models#20

Description

@youarereadingthis

First Person

  • Allow custom states like throwing a grenade.
  • Multi-model support for akimbo gunning and cool shit like that.
  • Spectators play view model animations properly from sync'd anim state.

Equipment

  • NetDictionary<string, float> AnimationState
  • Clear and replace previous view model anim state upon holster/deploy.
  • Receive view model events(OnGenericEvent) for filling ammo and such.

Possible?

  • Sync the view model animation's current frame. May need engine improvement.

Activity

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