Created for CS50 Problem Set 0.
Casey Quest is a simple Scratch game where the player controls Champ and must reach Casey before the timer runs out while avoiding the Dragon.
Control Champ using the arrow keys.
Reach Casey before the timer runs out while avoiding the Dragon.
- Up Arrow = Move Up
- Down Arrow = Move Down
- Left Arrow = Move Left
- Right Arrow = Move Right
Touch Casey before the timer reaches zero.
- Touch the Dragon
- Timer reaches zero
- Variables
- Events
- Loops
- Conditionals
- Custom Blocks
- Collision Detection
This was my first programming project.
I learned how game logic is built using variables, loops, conditionals, events, collision detection, and custom blocks.
I also learned that having an idea is different from implementing it. Breaking a problem into smaller steps makes building much easier.
https://scratch.mit.edu/projects/1327264549
Sprites from the Scratch library.
All code assembled and customized by me while completing CS50 Week 0.




