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Some minor ideas and suggestions #12
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@@ -41,6 +41,11 @@ _Note: All of the properties inside of `gddPlayoutOptions` are optional._ | |
| /** The default / suggested layer to play on */ | ||
| "layer"?: number | ||
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| /** A list of the commands supported by the template, can be displayed as buttons */ | ||
| "commands": ["play", "next", "stop", "update", "(custom invokes)"] | ||
| /** A template should support "play" and "stop" as a minimum. Some templates are not meant to be updated when already */ | ||
| /** played, so they shall not support "update". Some templates support invoke comands like "show", "hide", "showOvertime" */ | ||
| /** or anything else. These commands can be used to render (or enable/disable) buttons in the UI. */ | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I don't think we should be aiming to support existing templates in this specification, so I don't think this is the way to go. A larger question though is: "how the templates should work"? |
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Having the option to pick color+alpha would be good 👍 , but because it changes the underlying data type, it should be a separate gddType. I suggest we create a separate PR for this.