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fix: warn without the identity provider and reset food only for who died - #74
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Log a startup warning when RPCharacters is enabled but registers no character identity (older than 2.16.0). Refused food, cups, milk buckets, bowl soups, hoe harvests and sausage cranks now tell the player once every 3 seconds, and a cup drunk without a character is kept. The admin food command reports when the target switches character mid-change. A permakill switches to the replacement at MONITOR before Cooking saw the death, so the replacement's food was reset. The dying session is now captured at LOWEST and only that session is reset. Drop the join saturation hook and re-checks around calls that cannot switch the character. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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📝 Summary
Merge Risk: 🔵 Low · up to Refusal tracking can gradually retain entries on a long-running server. This is a bounded risk that can be addressed with disconnect cleanup or expiry.
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- 🪄 Fix CodeRabbit comments on this PR
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Review comments at
@src/main/java/net/tfminecraft/cooking/utils/PlayerActionContext.java:
- Line 17: Update the lifecycle handling for PlayerActionContext.lastRefusal so
refusal entries are removed when a player disconnects, or expire old entries.
Preserve the fresh-refusal-message behaviour after reconnection.
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📒 Files selected for processing (19)
src/main/java/net/tfminecraft/cooking/Cooking.javasrc/main/java/net/tfminecraft/cooking/cup/DrinkConsumeListener.javasrc/main/java/net/tfminecraft/cooking/farming/FarmHarvestService.javasrc/main/java/net/tfminecraft/cooking/manager/CommandManager.javasrc/main/java/net/tfminecraft/cooking/nutrition/BowlEatHandler.javasrc/main/java/net/tfminecraft/cooking/nutrition/FoodConsumeListener.javasrc/main/java/net/tfminecraft/cooking/nutrition/NutritionAttributeBridge.javasrc/main/java/net/tfminecraft/cooking/nutrition/NutritionDisplayService.javasrc/main/java/net/tfminecraft/cooking/nutrition/NutritionLifecycleListener.javasrc/main/java/net/tfminecraft/cooking/nutrition/SaturationGuard.javasrc/main/java/net/tfminecraft/cooking/sausagemaker/SausageMakerHandler.javasrc/main/java/net/tfminecraft/cooking/utils/PlayerActionContext.javasrc/test/java/net/tfminecraft/cooking/CookingLifecycleTest.javasrc/test/java/net/tfminecraft/cooking/farming/FarmingCoverageTest.javasrc/test/java/net/tfminecraft/cooking/manager/CommandManagerCoverageTest.javasrc/test/java/net/tfminecraft/cooking/nutrition/NutritionListenersCoverageTest.javasrc/test/java/net/tfminecraft/cooking/nutrition/NutritionRuntimeCoverageTest.javasrc/test/java/net/tfminecraft/cooking/sausagemaker/SausageMakerCoverageTest.javasrc/test/java/net/tfminecraft/cooking/utils/PlayerActionContextTest.java
💤 Files with no reviewable changes (3)
- src/main/java/net/tfminecraft/cooking/nutrition/SaturationGuard.java
- src/test/java/net/tfminecraft/cooking/nutrition/NutritionRuntimeCoverageTest.java
- src/main/java/net/tfminecraft/cooking/nutrition/NutritionDisplayService.java
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fixed in b7122e5; CodeRabbit confirmed in the thread and all checks pass.
Follow-up to the review of #73. With TLibs 2.3.0 and an RPCharacters older than 2.16.0, no identity provider is registered, so Cooking food gave nothing, drain stopped and the hunger bar froze with no sign of why. Cooking now logs a warning one tick after startup naming the installed RPCharacters version and the 2.16.0 requirement. Vanilla hunger stays frozen in that state on purpose: letting vanilla hunger run would drain and starve players on a bar that no longer matches stored character food, while a frozen bar changes nothing and recovers cleanly once RPCharacters is updated and each session restores the stored food.
Players with no character now see "You need an active character to do that." (at most once every 3 seconds per connection) when food, cups, milk buckets, bowl soups, hoe harvests or sausage cranks are refused. A cup drunk with no character is now cancelled and kept, like refused food, instead of turning into a glass bottle.
/cooking foodtells the sender when the target switches character before the save or before the hunger bar updates.A permadeath-zone permakill reset the replacement character's food: RPCharacters switches characters at MONITOR before Cooking's MONITOR death handler ran. Cooking now captures the dying session at LOWEST and only resets that session; if it is no longer current at MONITOR (permakill), neither the dead character nor the replacement is touched. Ordinary deaths reset as before, and cancelled deaths are ignored.
Smaller clean-ups: the join saturation hook is removed (session start already zeroes saturation, and without a provider the 2 s timer covers it while RegenBlocker and the food guard make the gap unobservable).
isCurrent()re-checks aroundsetFoodLevel/setSaturationand around plain reads in the attribute bridge are removed; the checks after MMOCoresetBaseand between resource writes stay, because those fire stat updates andPlayerResourceUpdateEventthat other plugins see.Verified with
mvn clean verify: 1123 tests pass and the 100% line coverage gate is met. New tests cover the permakill-with-replacement path and an ordinary death after it, cancelled deaths, the refusal message and its rate limit, cup refusal, the admin messages and the startup warning.Docs: TF-Minecraft/Docs#177
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