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Let fighters in body armour keep their helmet free during /pvp start - #76
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/pvp start no longer takes off a recently put-on helmet. Whether a player may put a helmet on during the fight now depends only on the three main pieces: anyone still in a chestplate, leggings and boots once recent armour is off can take their helmet off and put it back on; anyone else can't put one on. Body armour stays locked as before. This is a roleplay choice so people can take their helmets on and off without worry. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Walkthrough
ChangesPvP armour rules
Priority: ⬇️ Low Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Feature Sequence Diagram(s)sequenceDiagram
participant PvpCommand
participant ArmourDonning
participant PvpSituation
participant PvpSituations
PvpCommand->>ArmourDonning: Remove recently donned body armour
PvpCommand->>PvpCommand: Collect participants wearing body armour
PvpCommand->>PvpSituation: Create situation with armoured participant IDs
PvpCommand->>PvpSituations: Check armour lock by player ID and armour type
PvpSituations->>PvpSituation: Check whether player was armoured
Merge Risk: ⚪ Minimal · up to No actionable merge-blocking issue is established in the reviewed changes. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to The change is confined to fight equipment rules. Body-armour restrictions remain enforced, helmet eligibility is recorded after recent armour removal, and overlapping fights remain restrictive. No introduced security issue was identified in the inspected paths, but compatibility with external plugins remains unverified. Retained concerns Security review detailsSecurity Blast Radius
Trust Boundaries and Controls
Resilience and Maintainability Implications
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Actionable comments posted: 1
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Inline comments:
Review comments at @README.md:
- Line 22: Update the armour description in the README to clarify that `/pvp
start` does not remove helmets and records helmet-removal and replacement
permission after removing recent body armour; state that this permission remains
fixed throughout the fight.
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📒 Files selected for processing (10)
README.mdsrc/main/java/net/tfminecraft/rpcharacters/pvp/ArmourDonning.javasrc/main/java/net/tfminecraft/rpcharacters/pvp/PvpCommand.javasrc/main/java/net/tfminecraft/rpcharacters/pvp/PvpSituation.javasrc/main/java/net/tfminecraft/rpcharacters/pvp/PvpSituations.javasrc/main/resources/pvp.ymlsrc/test/java/net/tfminecraft/rpcharacters/pvp/ArmourDonningTest.javasrc/test/java/net/tfminecraft/rpcharacters/pvp/PvpCommandTest.javasrc/test/java/net/tfminecraft/rpcharacters/pvp/PvpSituationTest.javasrc/test/java/net/tfminecraft/rpcharacters/pvp/PvpStrikeServiceTest.java
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
What changes
Roleplay choice: people should be able to take their helmets off and on during a fight without worrying about the armour lock.
/pvp startno longer takes off a helmet that was put on recently. Chestplates, leggings and boots are still taken off as before.PvpSituations.locksArmournow takes theArmorType, andPvpSituationtakes the armoured participants. README and thepvp.ymlcomment are updated. There are no new config keys or messages.Tests
ArmourDonningTest.onlyThoseInBodyArmourMayPutAHelmetOnInAFight,PvpCommandTest.helmetsStayFreeForThoseWhoCameInBodyArmour,PvpSituationTest.onlyTheArmouredGetAFreeHelmet.pvpStartTakesOffOnlyArmourPutOnRecentlynow checks that a recent iron helmet stays on.🤖 Generated with Claude Code