Add supply hub menus for guilds and hosts - #93
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Navigate logical layers of code changes, visualize relationships, and explore their blast radius. No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (7)
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WalkthroughAdds guild and hosted supply hub inventories. Guild and installation views provide entry points to them. Leaders can request hub removal or eviction through a confirmation screen. ChangesGuild and hosted supply hub views
Priority: ➖ Normal Estimated code review effort: 3 (Moderate) | ~25 minutes Change: Feature Sequence Diagram(s)sequenceDiagram
participant Player
participant SupplyHubView
participant InventoryManager
Player->>SupplyHubView: Click a leader action
SupplyHubView->>InventoryManager: Open confirmation with action data
Player->>InventoryManager: Click confirm or cancel
InventoryManager->>SupplyHubView: confirm(action data, accepted)
SupplyHubView->>SupplyHubView: Remove hub and recalculate trade when accepted
Suggested reviewers: Merge Risk: 🔵 Low · up to The menus are mergeable with awareness that installations hosting more than 45 hubs cannot directly select newer hubs for eviction. The duplicate Back navigation is fixed. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to Current leadership checks constrain destructive actions to authorized users. Remaining risk concerns stale confirmations affecting replacement hubs and an unspecified policy for viewing hosted-hub information. Retained concerns
Security review detailsSecurity Blast Radius
Security Findings and Attack Paths
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@src/main/java/net/tfminecraft/simplefactions/managers/inventory/SupplyHubView.java:
- Around line 170-173: Remove the duplicate slot-53 Back-button handling from
the view-local click logic in SupplyHubView, including the corresponding hosted
supply hub handler. Let InventoryManager.clickButton remain the sole dispatcher
for BARRIER clicks in SUPPLY_HUB_VIEW and HOSTED_SUPPLY_HUB_VIEW.
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ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Advanced
Run ID: a6b556cc-b881-4714-bd43-acd8c364b4fb
📒 Files selected for processing (10)
src/main/java/net/tfminecraft/simplefactions/enums/SFGUI.javasrc/main/java/net/tfminecraft/simplefactions/managers/InventoryManager.javasrc/main/java/net/tfminecraft/simplefactions/managers/inventory/GuildCreator.javasrc/main/java/net/tfminecraft/simplefactions/managers/inventory/GuildView.javasrc/main/java/net/tfminecraft/simplefactions/managers/inventory/InstallationCreator.javasrc/main/java/net/tfminecraft/simplefactions/managers/inventory/InstallationView.javasrc/main/java/net/tfminecraft/simplefactions/managers/inventory/SupplyHubCreator.javasrc/main/java/net/tfminecraft/simplefactions/managers/inventory/SupplyHubView.javasrc/test/java/net/tfminecraft/simplefactions/managers/inventory/InstallationViewTest.javasrc/test/java/net/tfminecraft/simplefactions/managers/inventory/SupplyHubViewTest.java
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The guild menu gains a Supply Hubs page listing each hub with its upkeep, whether it is active, its connections and the guild's trade power and production there. The guild leader can remove a hub from it. The installation menu gains a page of the hubs hosted there. The owning faction's leader can evict a hub from it, and it lists the faction's hub permits. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The Supply Hubs button moves to slot 26: slots 20 to 24 now hold the branch upgrade buttons, so it was covering Freight Yards. The hub page shows the guild's limit and shares with its branch bonuses, marks hubs beyond the limit as dormant, and only lists links of the hub's own kind. Removing or evicting a hub from a menu now also queues the map export. Back was handled twice, opening the previous menu two times. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Chest menus for supply hubs. No rule changes.
Guild side
Host side
Testing
mvn verifypasses. New tests cover the lore for each hub state, the reserved slots and that eviction removes only that guild's hub.🤖 Generated with Claude Code