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fix: wheelbarrow and gltf-skin-roundtrip quality pass (#249)
Release
#226:
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fix: terrain-scatter and car-mirror-symmetry quality pass (#248)
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#225:
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fix(examples): re-review of the 20 judged-fine examples; seat the gea…
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#224:
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fix: hay-bale second quality pass (#246)
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#223:
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fix(examples): seat the vse-cut-list monitor and stand its caption up…
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#222:
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fix: bake-normal-high-to-low and lightmap-uv-channel quality pass (#244)
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#221:
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87dad44
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fix: turntable and swatch-grid quality pass (#243)
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#220:
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fix: cart, grindstone and attribute-domain-shear quality pass (#242)
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#219:
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fix: wall-torch, tavern-stool and vertex-color-ao quality pass (#241)
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#218:
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fix: park-bench, fence-kit and soccer-ball-goldberg quality pass (#240)
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#217:
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fix: street-lantern, watchtower, parent-inverse-orrery and ngon-trian…
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#216:
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fix: market-stall, stone-well, gltf-export-roundtrip and prop-origin-…
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#215:
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fix: anvil, signpost, text-version-stamp and cross-version-property-d…
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#214:
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fix: hitching-post, hand-pump, shader-node-group and driver-wave qual…
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#213:
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fix: wooden-ladder, wheelbarrow, curve-bevel-arc and sky-texture-sun-…
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#212:
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fix: iron-cauldron, campfire, usd-export-evaluation-mode and gn-modif…
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#211:
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fix: wooden-barrel, wooden-bucket, wave-displace and color-attribute-…
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#210:
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fix: hay-bale, treasure-chest, gn-instance-grid and temp-override-joi…
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#209:
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fix: shipping-crate, shape-key-blend and vse-linear-modifiers quality…
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#208:
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fix: terrain-scatter, export-preset-axis and mesh-automasking-setting…
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#207:
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fix: water-trough, gn-sdf-remesh and eval-mesh-datablock-name quality…
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#206:
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fix: stone-archway, gn-zone-iterate and coincident-vert-weld quality …
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#205:
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fix: crate-stack, depsgraph-export and unapplied-scale-gltf quality p…
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#204:
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fix(gallery): regenerate the 25 drifted heroes from their code, with …
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#203:
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fix(examples): resolve --output against the working directory in thre…
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#202:
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