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42cdd71
Added the Shore worldtype code
ThreeEelsinaJellyfishCoat Dec 9, 2025
89a84fa
Added Shore Ocean components
ThreeEelsinaJellyfishCoat Dec 9, 2025
5b142f8
Fixed some schtuff in the Shore worldtype.js
ThreeEelsinaJellyfishCoat Dec 10, 2025
b9b3e2a
Fixed the Shore worldtypes.js :P
ThreeEelsinaJellyfishCoat Dec 10, 2025
b54529f
Fully fixed the Shore worldtypes.js :D
ThreeEelsinaJellyfishCoat Dec 10, 2025
13e1288
Added Shore resources to the resourcetable.js
ThreeEelsinaJellyfishCoat Dec 10, 2025
1e07d2d
Added Multiplier to Shore worldtype.js
ThreeEelsinaJellyfishCoat Dec 10, 2025
480ae9b
Reserved section for Shore homeactions code, added to list
ThreeEelsinaJellyfishCoat Dec 11, 2025
94a18ea
Update resourcetable.js
ThreeEelsinaJellyfishCoat Dec 11, 2025
5a923a0
Added hex codes for Shore resources
ThreeEelsinaJellyfishCoat Dec 11, 2025
3a16f51
Updated Shore resourcetable.js
ThreeEelsinaJellyfishCoat Dec 12, 2025
1e265ec
Copy-pasted stuff from elsewhere
ThreeEelsinaJellyfishCoat Dec 12, 2025
de0454b
Added sea grass to the Shore worldtype
ThreeEelsinaJellyfishCoat Dec 17, 2025
4ea2bd8
Added Puppet Mentor code to homeactions
ThreeEelsinaJellyfishCoat Dec 17, 2025
cf1ff8e
Added Puppet Mentor multiplication code (w/ placeholder)
ThreeEelsinaJellyfishCoat Dec 17, 2025
f9ce6a8
Removed Planter Crabs from the Shore worldtype
ThreeEelsinaJellyfishCoat Dec 22, 2025
7b7f87f
Saved some stuff
ThreeEelsinaJellyfishCoat Dec 22, 2025
d9e2ebb
Update Rough Sand
ThreeEelsinaJellyfishCoat Dec 22, 2025
7ebb0a6
Added Rough Sand income modifier
ThreeEelsinaJellyfishCoat Dec 22, 2025
cae692f
Added some fun facts for the Shore world!
ThreeEelsinaJellyfishCoat Dec 23, 2025
91b2ba8
Added Shore Puppets (and caracara categories)
ThreeEelsinaJellyfishCoat Dec 23, 2025
8deb544
Added caracaras to worldtype code
ThreeEelsinaJellyfishCoat Dec 23, 2025
feb5abb
Added two new Driftwood facts courtesy of NAD
ThreeEelsinaJellyfishCoat Dec 23, 2025
b9d5668
Added some new browser tab names
ThreeEelsinaJellyfishCoat Dec 24, 2025
1a3a37c
Added Shore-dependent Gateway messages
ThreeEelsinaJellyfishCoat Dec 24, 2025
b62929f
Added more suggested facts
ThreeEelsinaJellyfishCoat Dec 24, 2025
034a842
Finally added the Stone Ocean brackets
ThreeEelsinaJellyfishCoat Dec 24, 2025
6a08307
Added to the 'Saved for Later' list + put it higher
ThreeEelsinaJellyfishCoat Dec 24, 2025
963b85d
Added credits to the ‘saved for later’
ThreeEelsinaJellyfishCoat Dec 24, 2025
1cf9594
Added some new Shore messages
ThreeEelsinaJellyfishCoat Dec 25, 2025
531888c
I think I’ve completed the Shore worldtype for now!
ThreeEelsinaJellyfishCoat Dec 26, 2025
3271b32
Added Caracara specialists to resourcetable
ThreeEelsinaJellyfishCoat Dec 26, 2025
0b613b5
Update resourcetable.js
ThreeEelsinaJellyfishCoat Dec 26, 2025
53ffd19
Corrected stuff
ThreeEelsinaJellyfishCoat Dec 26, 2025
768bc03
Changed ‘gardener’ to ‘stabilizer’ + added hex code
ThreeEelsinaJellyfishCoat Dec 28, 2025
0a81299
Added Shore hex codes
ThreeEelsinaJellyfishCoat Dec 28, 2025
d6608fe
Sure hope this is the last Shore worldtype update
ThreeEelsinaJellyfishCoat Dec 28, 2025
6bc4912
Update homeactions.js
ThreeEelsinaJellyfishCoat Dec 28, 2025
d78e221
Added a bunch of stuff for Shore
ThreeEelsinaJellyfishCoat Dec 31, 2025
1b9dce6
Added something? I hope it works
ThreeEelsinaJellyfishCoat Dec 31, 2025
8c23f32
Fixed and placeheld
ThreeEelsinaJellyfishCoat Jan 3, 2026
1bcb996
Added Advanced Puppets to categories
ThreeEelsinaJellyfishCoat Jan 3, 2026
d1b4dcf
Added the lifelike three heehee
ThreeEelsinaJellyfishCoat Jan 3, 2026
855a2ea
I think I did a revolution
ThreeEelsinaJellyfishCoat Jan 5, 2026
75ebfad
Fixed my name
ThreeEelsinaJellyfishCoat Jan 6, 2026
7cfd081
Matched stuff up with my new username
ThreeEelsinaJellyfishCoat Jan 6, 2026
dfbf5bd
Matched name and added list
ThreeEelsinaJellyfishCoat Jan 7, 2026
228a8bc
Added seagrass farm + filled Advanced Puppets code + added intel
ThreeEelsinaJellyfishCoat Jan 10, 2026
bd61d26
Added Seagrass Farm
ThreeEelsinaJellyfishCoat Jan 10, 2026
e7632ec
Added the farms to the worldtype
ThreeEelsinaJellyfishCoat Jan 10, 2026
f59ffe7
Added me to the Contributors!
ThreeEelsinaJellyfishCoat Jan 10, 2026
61cc91a
Initiated Puns!
ThreeEelsinaJellyfishCoat Jan 10, 2026
038e458
Added placeholders
ThreeEelsinaJellyfishCoat Jan 10, 2026
01ede3b
-reserved 2 new places
ThreeEelsinaJellyfishCoat Jan 11, 2026
ef62572
-reserved 2 new places
ThreeEelsinaJellyfishCoat Jan 11, 2026
657a96f
-added places to Shore
ThreeEelsinaJellyfishCoat Jan 12, 2026
4174cda
-added stormgoers + stabilizers to crab cheat
ThreeEelsinaJellyfishCoat Jan 13, 2026
7e511db
-added stabilizers
ThreeEelsinaJellyfishCoat Jan 13, 2026
5227356
-fixed a typo
ThreeEelsinaJellyfishCoat Jan 14, 2026
70d1737
-updated hardbark price
ThreeEelsinaJellyfishCoat Jan 14, 2026
df36e5c
-added Stabilizer code
ThreeEelsinaJellyfishCoat Jan 14, 2026
9c8ddf0
-I think I did one word this time
ThreeEelsinaJellyfishCoat Jan 16, 2026
82b02b5
-filled in the place codes
ThreeEelsinaJellyfishCoat Jan 16, 2026
16af404
-filled in two place code
ThreeEelsinaJellyfishCoat Jan 16, 2026
3c3fb22
-synced with part of Toby’s new commit
ThreeEelsinaJellyfishCoat Jan 16, 2026
7846e0d
Merge branch 'dev' into dev
ThreeEelsinaJellyfishCoat Jan 16, 2026
afac881
-removed shore values
ThreeEelsinaJellyfishCoat Jan 17, 2026
b9fbb8a
-added a lot of upgrade placeholders
ThreeEelsinaJellyfishCoat Jan 18, 2026
b0b5a9e
-added shore bug colour placeholder
ThreeEelsinaJellyfishCoat Jan 18, 2026
454fbc9
-set Shore bg hex codes
ThreeEelsinaJellyfishCoat Jan 18, 2026
76a7168
-added shore bg hex codes
ThreeEelsinaJellyfishCoat Jan 19, 2026
cd99959
-whoops they’re alphabetical
ThreeEelsinaJellyfishCoat Jan 19, 2026
a58f383
-whoops they’re alphabetical
ThreeEelsinaJellyfishCoat Jan 19, 2026
8b1fcdb
-added note
ThreeEelsinaJellyfishCoat Jan 19, 2026
daea4ec
-added note
ThreeEelsinaJellyfishCoat Jan 19, 2026
589e22c
-added requirements to some schtuff
ThreeEelsinaJellyfishCoat Jan 22, 2026
e271e43
-wrote out the code for the first three Shore upgrades
ThreeEelsinaJellyfishCoat Jan 22, 2026
a4f29e2
-filled in like three/four more upgrade codes
ThreeEelsinaJellyfishCoat Jan 22, 2026
23ef994
-added driftwood income modifier
ThreeEelsinaJellyfishCoat Jan 23, 2026
22e7e7e
-added two new Shore homemessages
ThreeEelsinaJellyfishCoat Jan 23, 2026
13b89a0
-removed some costs, added some placeholders
ThreeEelsinaJellyfishCoat Jan 23, 2026
e1f585d
-added some puns
ThreeEelsinaJellyfishCoat Jan 23, 2026
b158474
-fixed smth
ThreeEelsinaJellyfishCoat Jan 24, 2026
9687f71
Update upgrades.js
ThreeEelsinaJellyfishCoat Jan 24, 2026
390a32c
-added prev names n stuff
ThreeEelsinaJellyfishCoat Jan 24, 2026
428b21b
-added code to the uniques
ThreeEelsinaJellyfishCoat Jan 24, 2026
243b165
-added all upgrade placeholders (I hope)
ThreeEelsinaJellyfishCoat Jan 24, 2026
83a6108
-alphabetised the shore code placement
ThreeEelsinaJellyfishCoat Jan 24, 2026
1633453
-added code to hardbark stuff
ThreeEelsinaJellyfishCoat Jan 24, 2026
10caadb
-added two Shore events
ThreeEelsinaJellyfishCoat Jan 24, 2026
e9bf514
Update upgrades.js
ThreeEelsinaJellyfishCoat Jan 24, 2026
5e11632
-let's hope this works
ThreeEelsinaJellyfishCoat Jan 24, 2026
5c40e65
-added... a lot
ThreeEelsinaJellyfishCoat Jan 24, 2026
18e1cdd
-fixed a bug
ThreeEelsinaJellyfishCoat Jan 24, 2026
a5d6c0f
-added Brian’s getMudskipper sprite
ThreeEelsinaJellyfishCoat Jan 24, 2026
2f15c86
-deleted the failed thingy
ThreeEelsinaJellyfishCoat Jan 24, 2026
61e9649
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
ba195e8
-added puns to titlebar
ThreeEelsinaJellyfishCoat Jan 25, 2026
0d324de
-added Shore resources to this part
ThreeEelsinaJellyfishCoat Jan 25, 2026
ee414a1
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
76fa188
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
63b36fd
-fixed note bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
33e1bc3
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
7e20c0f
-fixed comment bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
a7518be
-fixed comment bugs
ThreeEelsinaJellyfishCoat Jan 25, 2026
cf32a7a
-fixed indentation error
ThreeEelsinaJellyfishCoat Jan 25, 2026
beedd80
-fixed trailing spaces + comma bugs
ThreeEelsinaJellyfishCoat Jan 25, 2026
7860665
-fixed indentation bugs
ThreeEelsinaJellyfishCoat Jan 25, 2026
b3ea09c
-fixed token bug
ThreeEelsinaJellyfishCoat Jan 25, 2026
59778f7
-fixed some bugs (I hope)
ThreeEelsinaJellyfishCoat Jan 25, 2026
55c02e7
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 26, 2026
fd135e4
-fixed some bugs (I hope)
ThreeEelsinaJellyfishCoat Jan 26, 2026
8a27a2c
-fixed bugs + added stuff
ThreeEelsinaJellyfishCoat Jan 26, 2026
b378c34
-tried to fix indentation (hope it works)
ThreeEelsinaJellyfishCoat Jan 26, 2026
cb68cf9
-fixed indentation (I hope)
ThreeEelsinaJellyfishCoat Jan 26, 2026
ec75f59
-first part of relocation
ThreeEelsinaJellyfishCoat Jan 26, 2026
b8eaebd
-second/final part of relocation
ThreeEelsinaJellyfishCoat Jan 26, 2026
557aaca
-added last hex codes to shore resources
ThreeEelsinaJellyfishCoat Jan 28, 2026
4488ce3
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 28, 2026
58734b0
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 28, 2026
ed658f2
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 28, 2026
49219a4
-fixed starfish bug
ThreeEelsinaJellyfishCoat Jan 28, 2026
3c31bed
-fixed some stuff.
ThreeEelsinaJellyfishCoat Jan 28, 2026
e220779
-fixed indentation (I hope)
ThreeEelsinaJellyfishCoat Jan 28, 2026
e7c8a0e
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 29, 2026
3593f53
-fixed two indentation bugs
ThreeEelsinaJellyfishCoat Jan 29, 2026
0ee6739
-fixed some comment bugs
ThreeEelsinaJellyfishCoat Jan 29, 2026
3aa9ba5
-fixed some bugs i hope
ThreeEelsinaJellyfishCoat Jan 29, 2026
eb2305a
-fixed even more bugs
ThreeEelsinaJellyfishCoat Jan 29, 2026
6bcd681
-added mudskipper burrowing code
ThreeEelsinaJellyfishCoat Jan 29, 2026
1faace1
-added two new homemessages
ThreeEelsinaJellyfishCoat Jan 29, 2026
e7620d6
-I forgot some of the upgrades
ThreeEelsinaJellyfishCoat Jan 29, 2026
7981f18
-added some more default upgrades
ThreeEelsinaJellyfishCoat Jan 29, 2026
980e196
-thing
ThreeEelsinaJellyfishCoat Jan 29, 2026
ec8f623
-filled some stuff out
ThreeEelsinaJellyfishCoat Jan 29, 2026
0ff9dc9
-fixed singular bug
ThreeEelsinaJellyfishCoat Jan 29, 2026
6bdb960
-added some blank stuff
ThreeEelsinaJellyfishCoat Jan 29, 2026
40b48f2
-maybe this will load the styles
ThreeEelsinaJellyfishCoat Jan 29, 2026
a82ff51
-literally nothing
ThreeEelsinaJellyfishCoat Jan 29, 2026
c709170
Built Stylesheet
ThreeEelsinaJellyfishCoat Jan 29, 2026
e40c11b
-filled in
ThreeEelsinaJellyfishCoat Jan 30, 2026
eb8992a
-changed coral collector to coral picker
ThreeEelsinaJellyfishCoat Jan 31, 2026
8ecce6e
-changed coral collector to coral picker
ThreeEelsinaJellyfishCoat Jan 31, 2026
0667e7c
-added the last bits of ‘shared button’ code
ThreeEelsinaJellyfishCoat Jan 31, 2026
3d4c8e4
-removed the upgrade discount on Shore’s seagrassToScience
ThreeEelsinaJellyfishCoat Jan 31, 2026
0c39215
-did a lot of stuff
ThreeEelsinaJellyfishCoat Feb 1, 2026
8f7c932
-changed Gatemaster’s upgrade requirement
ThreeEelsinaJellyfishCoat Feb 1, 2026
3fc3556
-added two more (and edited one) of the homemessages
ThreeEelsinaJellyfishCoat Feb 1, 2026
7542cb3
-rixed grammar problem
ThreeEelsinaJellyfishCoat Feb 1, 2026
2aeb7be
-mmh
ThreeEelsinaJellyfishCoat Feb 1, 2026
3114d1e
Merge pull request #1 from ThreeEelsinaJellyfishCoat/ThreeEelsinaJell…
ThreeEelsinaJellyfishCoat Feb 1, 2026
bf752f3
-fixed the debugbutton bug
ThreeEelsinaJellyfishCoat Feb 1, 2026
af99ee6
-synced with Toby
ThreeEelsinaJellyfishCoat Feb 3, 2026
baf37fc
-synced with Toby
ThreeEelsinaJellyfishCoat Feb 3, 2026
df3b2e1
-redid the bg colours
ThreeEelsinaJellyfishCoat Feb 6, 2026
adf9af1
-phew, forgot the rgba
ThreeEelsinaJellyfishCoat Feb 6, 2026
3f7ca89
-I DID THE WRONG BLUE PLACE THINGY
ThreeEelsinaJellyfishCoat Feb 6, 2026
150b334
-did the shore bg colour change here
ThreeEelsinaJellyfishCoat Feb 6, 2026
c0d29fd
-perhaps a getPunPool will work?
ThreeEelsinaJellyfishCoat Feb 6, 2026
192a3fe
-added some new shore facts
ThreeEelsinaJellyfishCoat Feb 6, 2026
e565797
-added some more mudskipper facts
ThreeEelsinaJellyfishCoat Feb 6, 2026
1b97f10
Built Stylesheet
ThreeEelsinaJellyfishCoat Feb 6, 2026
4f20a01
-fixed coral picker bug (I hope)
ThreeEelsinaJellyfishCoat Feb 6, 2026
7ec6fc1
-added youngling slayer (tee hee)
ThreeEelsinaJellyfishCoat Feb 7, 2026
4a39303
-shortened some Shore resource descs
ThreeEelsinaJellyfishCoat Feb 8, 2026
9881946
-let’s hope this’ll do something
ThreeEelsinaJellyfishCoat Feb 8, 2026
75878a8
-added some outcome messages to Shore resources
ThreeEelsinaJellyfishCoat Feb 8, 2026
bdd3aec
-let’s hope this’ll work
ThreeEelsinaJellyfishCoat Feb 10, 2026
a5128a9
-added new homemessage
ThreeEelsinaJellyfishCoat Feb 13, 2026
9d26911
-fixed tpyo
ThreeEelsinaJellyfishCoat Feb 13, 2026
fe7c95e
-fixed two comma lacks
ThreeEelsinaJellyfishCoat Feb 13, 2026
84ead4f
-fixed dupe and missing comma
ThreeEelsinaJellyfishCoat Feb 13, 2026
76009a3
-fixed trailing comma
ThreeEelsinaJellyfishCoat Feb 13, 2026
3e72a50
-added two more upgrades and fixed some stuff
ThreeEelsinaJellyfishCoat Mar 9, 2026
a804f6e
-fiiiixed!
ThreeEelsinaJellyfishCoat Mar 15, 2026
ee139df
Create allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
cc85d08
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
139cf2a
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
bb343db
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
504c47b
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
2302912
-maybe this'll make the lines break?
ThreeEelsinaJellyfishCoat Apr 7, 2026
855c641
-it did!
ThreeEelsinaJellyfishCoat Apr 7, 2026
2136554
I CALLED THEM *THE* BIGGESTBRIAN
ThreeEelsinaJellyfishCoat Apr 7, 2026
edb9d48
-accidental capital
ThreeEelsinaJellyfishCoat Apr 7, 2026
6bfd5df
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
3102fce
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
3daf8d0
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
7621b3f
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
6969b24
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
47df152
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
8606342
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
85bec51
Update allworldideas.md
ThreeEelsinaJellyfishCoat Apr 7, 2026
a051598
-changed title
ThreeEelsinaJellyfishCoat Apr 7, 2026
4b05c3e
-synced w/ local
ThreeEelsinaJellyfishCoat Apr 7, 2026
0f674b8
-added me new remora ocean
ThreeEelsinaJellyfishCoat Apr 7, 2026
bff109b
-added a few new ideas
ThreeEelsinaJellyfishCoat Apr 8, 2026
108df1a
-i really need to stop forgetting it's ##, not #
ThreeEelsinaJellyfishCoat Apr 8, 2026
529049d
-added the author (me)
ThreeEelsinaJellyfishCoat Apr 8, 2026
1fa095b
-added the fact that brian's thought of a space ocean and more
ThreeEelsinaJellyfishCoat Apr 8, 2026
7b172ce
-alphabetised it all and added glowkate
ThreeEelsinaJellyfishCoat Apr 8, 2026
622e232
-added umbra animo's ideas
ThreeEelsinaJellyfishCoat Apr 8, 2026
91f0c6a
-added happerry's new idea
ThreeEelsinaJellyfishCoat Apr 12, 2026
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55 changes: 55 additions & 0 deletions allworldideas.md
Original file line number Diff line number Diff line change
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# A LIST OF EVERY OCEAN IDEA PROPOSED BY VARIOUS PEOPLE
**SOURCES:** Cirrial's Untitled Shark Server (Discord), my brain (for my ideas) <br>
**WRITTEN BY:** Three Eels in a Jellyfish Coat (@darkmoonkraken on Discord).

blah blah blah body text here

## BiggestBrian's Ideas
[**The Ravenous Ocean:**](https://docs.google.com/document/d/1K8ub7krWady7gA1d9AKR_y5cvt38EvOLGhwJaqdX530/edit?tab=t.0) a violent planet where co-operation is rare and people are out to fill their bellies;<br>
[**The Drying Ocean:**](https://docs.google.com/document/d/1Z-9j3wNZ3Km-8FRWumNJWsZJboM3yjhm6vctUkw9pZ8/edit?tab=t.0) a planet whose oceans are vanishing;<br>
[**The Forgotten Ocean:**](https://docs.google.com/document/d/1118b-IXzeIPMy51x0-kHO0uNMaJka-FDM0-aP7Q5Ov0/edit?tab=t.0) a planet that doesn't exist outside your narrow window of attention;<br>
[**The Fungal Ocean:**](https://docs.google.com/document/d/1xYcom9XaQvODOAYtV20NNA4Svvz4p6rkdPm8DtZ0AwI/edit?tab=t.0) a planet that has been swallowed by rotting fungus.<br>
*Brian stated that they've thought of an 'ocean in space' idea a lot, but scrapped it each time because 'tardigrades are too small to be seen by sharks with naked eye'.* <br>
*Please note that BiggestBrian has stated on the Discord server that most of their ideas are 'spur-of-the-moment'.*

## BlazingPhonex's Ideas
A fan who proposed these on the Discord server - not a dev. DC username is @blazingphonex. These are quoted directly.

<ins>**The Polluted/Diseased World:**</ins> *"This world is plauged by disease and polluted waters make it hard to see or swim. All production starts at .25x. All animals at the start begin to slowly die off (including already captured fish and other live recources). You can create bubbles with the help of science to store resources or producers. Create cleanup machines to help clear out the ocean and slowly increase production."* (Note by Three Eels - has the potential to be merged with Brian's Fungal.)

## Glowkate's Ideas
Glowkate is an artist and dev for the Shark Game. She's made multiple sprites for it, and at the time of writing is developing a new rendition of the Chaotic ocean. The unnamed ocean was quoted from her.

<ins>**Unnamed Trying-to-Talk-to-You Ocean:**</ins> *"Maybe there could be a plot of there being some mysterious force acting upon the frenzy, and the whole world has a "trying to communicate with aliens" feel to it as you try to understand that living beings can be smaller then what you can see."* (Note by Three Eels - I suggested plankton.)

## Happerry's Ideas
Proposed by @happerry on Discord, also not a dev. Directly quoted like mine.

<ins>**The Mangrove Ocean:**</ins> *"maybe a mangrove/swamp ocean someday, where the entire 'sea' is more inland, in shallow waters under the mangrove trees and the sharks must hide under the roots from larger creatures that stalk from the mysterious dry beyond places. And/or sea turtles, which are cool even if I can't think of a specific ocean they'd specifically fit offhand with an 'oh god why am I not in bed yet' brain."* <br>
<ins>**The Turtleship Ocean:**</ins> *"Random idea of the 'before I fall over and sleep' night. Dolphin space ships are actually giant turtles, ala the idea of 'island turtles', that keep oceans inside their shells that other creatures live in, and one ocean should be inside such a turtle that the dolphins abandoned when they abandoned their space empire. The sharks, of course, do not start out knowing this, but only know (or at least find out sooner then later) that the ocean they have found themselves in is old and sick and needs help and its parasites cleaned out, and may or may not be directly told that this used to be a dolphin space ship. They also may or may not have to clear out an infestation of parasite space kraken spawn or something. They may or may not actually find out this is all the dolphins fault for forgetting to turn on the anti-parasite machines on their way out as they finish up. [...] Because turtles are cool, and giant turtles that people mistake for islands (until they annoy the turtle enough into sinking and then either drown or hastily have to get back on their boat before they drown) are also cool, so therefore even gianter turtles that are space ships and living oceans are cooler."*

## Three Eels in a Jellyfish Coat's Ideas
Directly quoted from Three Eels, hence the quotation marks.

<ins>**The Overgrown Ocean:**</ins> *"A very dense kelp forest. The sea otters become curious of you very fast, and start collecting clams for you. Perhaps the world's machines and their base material could be made of oysters and clams?"* <br>
<ins>**The Predatory Ocean:**</ins> *"MY MAGNUM OPUS; MY GRAND MASTERPIECE. My idea of including literally every frenzy member in here to fight the orcas, however, will probably not last. The orcas and the war are a keep, and the machines are replaced by weapons. The gateway is guarded by the orcas, and once you dethrone their emperor, they're still entrusted by them for protection."* <br>
<ins>**The Remora Ocean:**</ins> *"I remember the fun facts saying that remoras were banished from the oceans long ago. What if they went to an ocean of their own? Perhaps you could arrive in that ocean, and you’d be either feared, hated, or welcomed by the remoras for being the first shark in their waters."* <br>
<ins>**The River Ocean:**</ins> *"The title is... an oxymoron. But you and the frenzy are stuck in a river, accompanied by perhaps river dolphins, crocodiles, or anacondas. I should note, this is a jungle river."* <br>
<ins>**The Serene Ocean:**</ins> *"A silent, peaceful ocean that might just possibly drive you insane. It's populated by very simple-minded creatures, such as starfish, slugs, and jellyfish. Machines are a bit of a wonky idea here, considering the inhabitants, but this is a fresh idea at most."* <br>
<ins>**The Shore Ocean:**</ins> *"A sandy, low-slung world ravaged by a sandstorm on one side, and barred by a high wall of sand on the other. The other two sides are fine, though! This is actually being worked on in my GitHub repo."* <br>
<ins>**UNNAMED MAGIC SEAGRASS OCEAN:**</ins> *"Exactly what the title says. I found the sudden 'oh, this seagrass is magic' thing in Tempestuous fascinating, and I think it should be expanded on. There's already a link between Marine and Abandoned, so why not this? The machine material would be derived from said seagrass."*

## Umbra Animo's Ideas
Umbra Animo is a fan on the Discord server whose username is @umbraanimo. These ideas are quoted directly.

<ins>**The Gas World:**</ins> *"a twist of the perspective of what is a "sea" this sea is a gas giant with the fish being adapted to flying through the thick gas like swimming in water."* <br>
<ins>**The Lifeless Ocean:**</ins> *"a world where nearly all organic life is gone. getting fish and buying frenzy members is much harder so breeders and needed but non organic materials and unique finds are everywhere."* <br>
<ins>**The Machine Ocean:**</ins> *"a world where the shark machines have progressed to far. styled similar to the terminator series, you have to carefully develop your frenzy because to much activity will attract the Deadly ai's attention needing to counter by developing fighters and taking down the machine infostructure. could add some very advanced tech as you go."* <br>
<ins>**The Disconnected Ocean:**</ins> *"the gravity of this world is strange, instead of one solid ocean multiple ocean spheres float around the core, all in different sizes. the challenge here is the player has only so much space and has to bridge the gaps between ocean spheres to gain more space."* <br>
<ins>**The Haunted Ocean:**</ins> *"styled similar to the lifeless Ocean but with a heavier leaning to Ghosts and supernatural. can't recruit living frenzy members or at least much harder to do so but can construct undead versions of them so less fish catching more bone collecting."*

## Merged Ideas
Separate similar deas I sort of fused together into one - the conceptor of each part is credited by their Discord username.

<ins>**The Primal Ocean:**</ins> a prehistoric ocean with megalodons (as first proposed by @umbraanimo) and Helicoprion (proposed by @herrodere), perhaps that could be swapped out for trilobites (I think as proposed by @atheistcanuck) - maybe all three core frenzy members could be swapped out to make room for these three. Perhaps Meg = Shark, Heli = Ray, and Trilo = Crab. There's an idea by spencers145 (@a_guy_and_he_does_stuff) for an ocean in which you dig in underground caves with the chimaeras to the centre of the earth - but he approved of the idea to merge it with an ancient ocean... <br>
<ins>**The Ancient Ocean:**</ins> I had to split the 'prehistoric ocean' in two because there's so many ideas for it. The thing that separates Ancient from Primal is its subterranean setting - an idea by both spencers145 (as mentioned before) and @happerry. @happerry also proposed eurypterid sea scorpions, livyatan whales, nautiluses (nautiluses? nautilii? nautilodes?), and frilled sharks. The *timeline difference* between these species, though, is kinda hard to explain... However, after reading this compilation, Happerry stated that "[my] first suggestion would be that, as you dig down deeper into the world, you're also digging down deeper into time/history/the past".
4 changes: 4 additions & 0 deletions contributors.html
Original file line number Diff line number Diff line change
Expand Up @@ -124,6 +124,10 @@ <h2>SHARK GAME: NEW FRONTIERS</h2>
<td><a href="https://http.cat/404">Adr</a></td>
<td>Playtester, Code contributor</td>
</tr>
<tr>
<td><a href="https://github.com/ThreeEelsinaJellyfishCoat">Three Eels in a Jellyfish Coat</a></td>
<td>Fan, Shore Ocean Developer</td>
</tr>
</table>
<br />
<ul>
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2 changes: 1 addition & 1 deletion js/data/aspects.js
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Expand Up @@ -357,7 +357,7 @@ SharkGame.Aspects = {
max: 2,
level: 0,
name: "Mechanical Manifestation",
description: "Given raw, etherial energy, machines can make more with less.",
description: "Given raw, ethereal energy, machines can make more with less.",
getCost(level) {
return 2 + 2 * level;
},
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Expand Up @@ -542,4 +542,67 @@ SharkGame.Events = {
res.buildIncomeNetwork();
},
},
shoreHandleSandstorm: {
handlingTime: "beforeTick",
priority: 0,
getAction() {
if (SharkGame.World.worldType !== "shore") {
return "remove";
}
return "trigger";
},
trigger() {
if (!SharkGame.flags.sandstorm) {
SharkGame.flags.sandstorm = {
roughSand: 0.03,
};
}

const sandstorm = SharkGame.ResourceMap.get("world");
const predictedTimeUntilNextTick = res.getGameSpeedModifier();
if (!sandstorm.baseIncome) {
sandstorm.baseIncome = {};
sandstorm.income = {};
}
$.each(SharkGame.flags.sandstorm, (resourceName, removalRatio) => {
if (world.doesResourceExist(resourceName)) {
sandstorm.baseIncome[resourceName] =
(predictedTimeUntilNextTick * res.getResource(resourceName) * removalRatio) / (1 - predictedTimeUntilNextTick * removalRatio);
}
res.reapplyModifiers("world", resourceName);
});
$.each(SharkGame.flags.sandstorm, (name, ratio) => {
if (ratio === 0) {
delete SharkGame.flags.sandstorm[name];
}
});
return true;
},
},
shoreGiveCoral: {
handlingTime: "beforeTick",
priority: 0,
getAction() {
return "remove";
},
trigger() {
if (!SharkGame.flags.gaveCoral) {
SharkGame.flags.gaveCoral = true;
res.changeResource("coral", 50);
}
},
},
shoreGiveSeagrass: {
handlingTime: "beforeTick",
priority: 0,
getAction() {
return "remove";
},
trigger() {
if (!SharkGame.flags.gaveSeagrass) {
SharkGame.flags.gaveSeagrass = true;
res.changeResource("seagrass", 50);
}
},
},
};
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