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Releases: TurtleMan64/SA2LevelEditor

Version 0.0.10.8

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@TurtleMan64 TurtleMan64 released this 25 Mar 03:27

Switched BIGJUMP model to the collision model

Version 0.0.10.7

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@TurtleMan64 TurtleMan64 released this 27 Feb 02:11

Added weapons bed TRUCK objects

Version 0.0.10.6

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@TurtleMan64 TurtleMan64 released this 13 Feb 03:21

Added weapons bed wall

Version 0.0.10.5

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@TurtleMan64 TurtleMan64 released this 04 Dec 06:50

Added GOALRING

Version 0.0.10.4

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@TurtleMan64 TurtleMan64 released this 21 Nov 06:03

Added killplanes to Weapons Bed

Version 0.0.10.3

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@TurtleMan64 TurtleMan64 released this 15 Nov 09:30

Added some box objects:

  • CONTWOOD
  • CONTIRON
  • SOLIDBOX
  • ORI

Version 0.0.10.2

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@TurtleMan64 TurtleMan64 released this 30 Oct 09:43

Added frontface culling option.

Also added some entities:

  • Cannons Core switch capsule (CLEAR_SW)
  • Meteor Herd / Mad Space floating containers (AIRCONT)
  • Weapons Bed parked jets (FIG_ENE)

Version 0.0.10.1

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@TurtleMan64 TurtleMan64 released this 03 Oct 00:48

Automatically calculates Dolphin base address instead of using hard coded value.

Version 0.0.10.0

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@TurtleMan64 TurtleMan64 released this 21 Sep 05:36

Added SHELTH and SHELTV (bomb doors in Iron Gate)

Version 0.0.9.9

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@TurtleMan64 TurtleMan64 released this 30 Aug 19:05

Added cosmic wall pyramid objects (VULCAN)