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Shader name Standard (Roughness Setup) should be Autodesk Interactive in StandardsToHDLitMaterialUpgrader#7829

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Shader name Standard (Roughness Setup) should be Autodesk Interactive in StandardsToHDLitMaterialUpgrader#7829
eliphatfs wants to merge 2 commits into
Unity-Technologies:masterfrom
eliphatfs:patch-2

Shader name to `Autodesk Interactive` in upgrader.

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