Cancel painting teleports to the same block - #724
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In 1.8 (and presumably below?), teleporting a painting to the same block, or too close to its current entity coordinates causes it to calculate the wrong block coordinates and move a block out.
This issue can be reproduced in a Paper 26.2 server. Since this commit, entities will broadcast a teleport packet every time a new player is tracked. I don't think teleport is normally sent for paintings otherwise (unless you
/tpthem far enough away)Note: This depends on ViaVersion/ViaBackwards#1313 to get accurate entity coordinates from the upstream protocols.
For reference, in
EntityPainting:However,
setPositionimmediately overwrites the entity coordinates, and only performs the painting recalculation if the attached block is different:I couldn't reproduce the issue in 1.9, which makes me think it's a 1.8 issue, though I haven't looked at its code.
Here is the bug in action, by the way:
out.mp4