Developer-friendly & type-safe Typescript SDK specifically catered to leverage waveshield API.
Important
This SDK is not yet ready for production use. To complete setup please follow the steps outlined in your workspace. Delete this section before > publishing to a package manager.
WaveShield API: Official API documentation for the WaveShield Anti-Cheat System and its network tools.
All API endpoints require authentication using API Keys. headers:
x-api-key: Your public Access Keyx-api-secret: Your private Secret Key
- Limits are applied per minute based on your API Key tier.
- Each endpoint has a cost associated with it. Your API Key tier determines your monthly quota.
- Response headers
X-RateLimit-Limit,X-RateLimit-Remaining,X-RateLimit-Reset,X-Costincluded.
The SDK can be installed with either npm, pnpm, bun or yarn package managers.
npm add waveshieldpnpm add waveshieldbun add waveshieldyarn add waveshieldNote
This package is published with CommonJS and ES Modules (ESM) support.
For supported JavaScript runtimes, please consult RUNTIMES.md.
import { WaveShield } from "waveshield";
const waveShield = new WaveShield({
security: {
apiKeyAuth: process.env["WAVESHIELD_API_KEY_AUTH"] ?? "",
apiSecretAuth: process.env["WAVESHIELD_API_SECRET_AUTH"] ?? "",
},
});
async function run() {
const result = await waveShield.auth.verify();
console.log(result);
}
run();This SDK supports the following security schemes globally:
| Name | Type | Scheme | Environment Variable |
|---|---|---|---|
apiKeyAuth |
apiKey | API key | WAVESHIELD_API_KEY_AUTH |
apiSecretAuth |
apiKey | API key | WAVESHIELD_API_SECRET_AUTH |
You can set the security parameters through the security optional parameter when initializing the SDK client instance. The selected scheme will be used by default to authenticate with the API for all operations that support it. For example:
import { WaveShield } from "waveshield";
const waveShield = new WaveShield({
security: {
apiKeyAuth: process.env["WAVESHIELD_API_KEY_AUTH"] ?? "",
apiSecretAuth: process.env["WAVESHIELD_API_SECRET_AUTH"] ?? "",
},
});
async function run() {
const result = await waveShield.auth.verify();
console.log(result);
}
run();Available methods
- verify - Verify API Credentials
- getUsage - Get Usage Stats
- search - Search Players
- get - Player Profile
- getServers - Server History
- getBans - Player Active Bans
- getBansHistory - Player Ban History
- getThreatScore - Threat Score
- analyze - Player Analysis
- discordLookup - Discord Lookup
- getInfo - Server Info
- getStats - Server Statistics
- getBans - Server Active Bans
- getBanHistory - Server Ban History
- getConfig - Server Config
- getPlayers - Online Players List
- getAdmins - Server Admins
- getLogs - Server Logs
- lookupPlayer - Lookup Player
- requestScreenshot - Request Screenshot
- kick - Kick Player
- getBan - Get Ban Info
- ban - Ban Player
- banOffline - Ban Player Offline
- unban - Unban Player
- unbanLast - Unban Last Players
- unbanAll - Unban All Players
- executeCommand - Execute Console Command
- addAdmin - Add Admin
- removeAdmin - Remove Admin
- get - Global System Stats
All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.
To read more about standalone functions, check FUNCTIONS.md.
Available standalone functions
authVerify- Verify API CredentialsbansGetRecent- Recent BansbansGetStats- Ban StatsbansGetTrends- Ban TrendsbansSearch- Search BanskeysGetUsage- Get Usage StatsplayerAnalyze- Player AnalysisplayerDiscordLookup- Discord LookupplayerGet- Player ProfileplayerGetBans- Player Active BansplayerGetBansHistory- Player Ban HistoryplayerGetServers- Server HistoryplayerGetThreatScore- Threat ScoreplayerSearch- Search PlayersserverAddAdmin- Add AdminserverBan- Ban PlayerserverBanOffline- Ban Player OfflineserverExecuteCommand- Execute Console CommandserverGetAdmins- Server AdminsserverGetBan- Get Ban InfoserverGetBanHistory- Server Ban HistoryserverGetBans- Server Active BansserverGetConfig- Server ConfigserverGetInfo- Server InfoserverGetLogs- Server LogsserverGetPlayers- Online Players ListserverGetStats- Server StatisticsserverKick- Kick PlayerserverLookupPlayer- Lookup PlayerserverRemoveAdmin- Remove AdminserverRequestScreenshot- Request ScreenshotserverUnban- Unban PlayerserverUnbanAll- Unban All PlayersserverUnbanLast- Unban Last PlayersstatsGet- Global System StatswebhooksCreate- Create WebhookwebhooksDelete- Delete WebhookwebhooksList- List Active Webhooks
Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.
To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:
import { WaveShield } from "waveshield";
const waveShield = new WaveShield({
security: {
apiKeyAuth: process.env["WAVESHIELD_API_KEY_AUTH"] ?? "",
apiSecretAuth: process.env["WAVESHIELD_API_SECRET_AUTH"] ?? "",
},
});
async function run() {
const result = await waveShield.auth.verify({
retries: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
});
console.log(result);
}
run();If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:
import { WaveShield } from "waveshield";
const waveShield = new WaveShield({
retryConfig: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
security: {
apiKeyAuth: process.env["WAVESHIELD_API_KEY_AUTH"] ?? "",
apiSecretAuth: process.env["WAVESHIELD_API_SECRET_AUTH"] ?? "",
},
});
async function run() {
const result = await waveShield.auth.verify();
console.log(result);
}
run();WaveShieldError is the base class for all HTTP error responses. It has the following properties:
| Property | Type | Description |
|---|---|---|
error.message |
string |
Error message |
error.statusCode |
number |
HTTP response status code eg 404 |
error.headers |
Headers |
HTTP response headers |
error.body |
string |
HTTP body. Can be empty string if no body is returned. |
error.rawResponse |
Response |
Raw HTTP response |
import { WaveShield } from "waveshield";
import * as errors from "waveshield/models/errors";
const waveShield = new WaveShield({
security: {
apiKeyAuth: process.env["WAVESHIELD_API_KEY_AUTH"] ?? "",
apiSecretAuth: process.env["WAVESHIELD_API_SECRET_AUTH"] ?? "",
},
});
async function run() {
try {
const result = await waveShield.auth.verify();
console.log(result);
} catch (error) {
if (error instanceof errors.WaveShieldError) {
console.log(error.message);
console.log(error.statusCode);
console.log(error.body);
console.log(error.headers);
}
}
}
run();Primary error:
WaveShieldError: The base class for HTTP error responses.
Less common errors (6)
Network errors:
ConnectionError: HTTP client was unable to make a request to a server.RequestTimeoutError: HTTP request timed out due to an AbortSignal signal.RequestAbortedError: HTTP request was aborted by the client.InvalidRequestError: Any input used to create a request is invalid.UnexpectedClientError: Unrecognised or unexpected error.
Inherit from WaveShieldError:
ResponseValidationError: Type mismatch between the data returned from the server and the structure expected by the SDK. Seeerror.rawValuefor the raw value anderror.pretty()for a nicely formatted multi-line string.
The default server can be overridden globally by passing a URL to the serverURL: string optional parameter when initializing the SDK client instance. For example:
import { WaveShield } from "waveshield";
const waveShield = new WaveShield({
serverURL: "https://api.waveshield.xyz",
security: {
apiKeyAuth: process.env["WAVESHIELD_API_KEY_AUTH"] ?? "",
apiSecretAuth: process.env["WAVESHIELD_API_SECRET_AUTH"] ?? "",
},
});
async function run() {
const result = await waveShield.auth.verify();
console.log(result);
}
run();The TypeScript SDK makes API calls using an HTTPClient that wraps the native
Fetch API. This
client is a thin wrapper around fetch and provides the ability to attach hooks
around the request lifecycle that can be used to modify the request or handle
errors and response.
The HTTPClient constructor takes an optional fetcher argument that can be
used to integrate a third-party HTTP client or when writing tests to mock out
the HTTP client and feed in fixtures.
The following example shows how to use the "beforeRequest" hook to to add a
custom header and a timeout to requests and how to use the "requestError" hook
to log errors:
import { WaveShield } from "waveshield";
import { HTTPClient } from "waveshield/lib/http";
const httpClient = new HTTPClient({
// fetcher takes a function that has the same signature as native `fetch`.
fetcher: (request) => {
return fetch(request);
}
});
httpClient.addHook("beforeRequest", (request) => {
const nextRequest = new Request(request, {
signal: request.signal || AbortSignal.timeout(5000)
});
nextRequest.headers.set("x-custom-header", "custom value");
return nextRequest;
});
httpClient.addHook("requestError", (error, request) => {
console.group("Request Error");
console.log("Reason:", `${error}`);
console.log("Endpoint:", `${request.method} ${request.url}`);
console.groupEnd();
});
const sdk = new WaveShield({ httpClient: httpClient });You can setup your SDK to emit debug logs for SDK requests and responses.
You can pass a logger that matches console's interface as an SDK option.
Warning
Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.
import { WaveShield } from "waveshield";
const sdk = new WaveShield({ debugLogger: console });You can also enable a default debug logger by setting an environment variable WAVESHIELD_DEBUG to true.
This SDK is in beta, and there may be breaking changes between versions without a major version update. Therefore, we recommend pinning usage to a specific package version. This way, you can install the same version each time without breaking changes unless you are intentionally looking for the latest version.
While we value open-source contributions to this SDK, this library is generated programmatically. Any manual changes added to internal files will be overwritten on the next generation. We look forward to hearing your feedback. Feel free to open a PR or an issue with a proof of concept and we'll do our best to include it in a future release.