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Fix Clock Door SoT Hint logic - #181

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PhlexPlexico merged 1 commit into
Z3DR:FairySanityfrom
pizza1398:FairySanityPizz
Jul 23, 2026
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Fix Clock Door SoT Hint logic#181
PhlexPlexico merged 1 commit into
Z3DR:FairySanityfrom
pizza1398:FairySanityPizz

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  • Fix crash when determining first Clock Door hint
  • Put Remains hints after Ocarina's if SoT isn't shuffled
  • Only play Tatl sound on SoT hint if it was first

- Fix crash when determining first Clock Door hint
- Put Remains hints after Ocarina's if SoT isn't shuffled
- Only play Tatl sound on SoT hint if it was first
@PhlexPlexico
PhlexPlexico merged commit 1296357 into Z3DR:FairySanity Jul 23, 2026
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Tacoman369 pushed a commit that referenced this pull request Jul 24, 2026
- Fix crash when determining first Clock Door hint
- Put Remains hints after Ocarina's if SoT isn't shuffled
- Only play Tatl sound on SoT hint if it was first
PhlexPlexico pushed a commit that referenced this pull request Jul 26, 2026
- Fix crash when determining first Clock Door hint
- Put Remains hints after Ocarina's if SoT isn't shuffled
- Only play Tatl sound on SoT hint if it was first
PhlexPlexico added a commit that referenced this pull request Jul 27, 2026
* FairySanity

- Implements logic for shuffling Stray Fairies with the same settings as other Dungeon Items ("Vanilla", "Start With", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere")
- Add StrayFairy override type
- Adjust Stray Fairy GetItemIDs
- Create custom messages for Stray Fairies

* fairysanity 2

implement Own Dungeon Any Dungeon and overworld
add new hints to replace vanilla text with the randomized item for bank reward and deku salesman

* Fill Fixes

- Fixes item filling for Stray Fairies so they are placed properly according to the setting selected.
- Removes WIP tag from Stray Fairy shuffle descriptions
- Fixes text layout for new Other Hints so they properly compile
- Adds new setting to separately shuffle the Clock Town Stray Fairy as it is not a dungeon item like the others
- Add override values to stray fairies

* Update fill.cpp

Remove Anju & kafei placement as it is no longer needed
also remove block comment that is unused and will not be used

* SoT Hint

- Adds SoT hint to the Clock Tower Door if it's shuffled
- Adds custom text to Beavers to replace "Empty Bottle" with the item it's been randomized to.

* Fix Clock Door SoT Hint logic (#181)

- Fix crash when determining first Clock Door hint
- Put Remains hints after Ocarina's if SoT isn't shuffled
- Only play Tatl sound on SoT hint if it was first

* Update Z3DR

* Clock Town Fairy Fix

- Adjusts flag value so Clock Town Stray Fairy properly overrides
- Adds new override for the Clock Town Stray Fairy when it's in East Clock Town

* Update item_location.cpp

-Adjust scene for several Stone Tower Stray Fairies so they override properly

* Update item_location.cpp

* Update Z3DR

* fix: Point submodule back to dev.

---------

Co-authored-by: Tacoman369 <90735287+Tacoman369@users.noreply.github.com>
Co-authored-by: pizza1398 <259104093+pizza1398@users.noreply.github.com>
Tacoman369 added a commit that referenced this pull request Jul 28, 2026
* Update Z3DR

* FairySanity

- Implements logic for shuffling Stray Fairies with the same settings as other Dungeon Items ("Vanilla", "Start With", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere")
- Add StrayFairy override type
- Adjust Stray Fairy GetItemIDs
- Create custom messages for Stray Fairies

* fairysanity 2

implement Own Dungeon Any Dungeon and overworld
add new hints to replace vanilla text with the randomized item for bank reward and deku salesman

* Fill Fixes

- Fixes item filling for Stray Fairies so they are placed properly according to the setting selected.
- Removes WIP tag from Stray Fairy shuffle descriptions
- Fixes text layout for new Other Hints so they properly compile
- Adds new setting to separately shuffle the Clock Town Stray Fairy as it is not a dungeon item like the others
- Add override values to stray fairies

* Update fill.cpp

Remove Anju & kafei placement as it is no longer needed
also remove block comment that is unused and will not be used

* SoT Hint

- Adds SoT hint to the Clock Tower Door if it's shuffled
- Adds custom text to Beavers to replace "Empty Bottle" with the item it's been randomized to.

* Fix Clock Door SoT Hint logic (#181)

- Fix crash when determining first Clock Door hint
- Put Remains hints after Ocarina's if SoT isn't shuffled
- Only play Tatl sound on SoT hint if it was first

* Update Z3DR

* Clock Town Fairy Fix

- Adjusts flag value so Clock Town Stray Fairy properly overrides
- Adds new override for the Clock Town Stray Fairy when it's in East Clock Town

* Update item_location.cpp

-Adjust scene for several Stone Tower Stray Fairies so they override properly

* Update item_location.cpp

* Update Z3DR

* FairySanity

- Implements logic for shuffling Stray Fairies with the same settings as other Dungeon Items ("Vanilla", "Start With", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere")
- Add StrayFairy override type
- Adjust Stray Fairy GetItemIDs
- Create custom messages for Stray Fairies

* fairysanity 2

implement Own Dungeon Any Dungeon and overworld
add new hints to replace vanilla text with the randomized item for bank reward and deku salesman

* Fill Fixes

- Fixes item filling for Stray Fairies so they are placed properly according to the setting selected.
- Removes WIP tag from Stray Fairy shuffle descriptions
- Fixes text layout for new Other Hints so they properly compile
- Adds new setting to separately shuffle the Clock Town Stray Fairy as it is not a dungeon item like the others
- Add override values to stray fairies

* Update fill.cpp

Remove Anju & kafei placement as it is no longer needed
also remove block comment that is unused and will not be used

* SoT Hint

- Adds SoT hint to the Clock Tower Door if it's shuffled
- Adds custom text to Beavers to replace "Empty Bottle" with the item it's been randomized to.

* Fix Clock Door SoT Hint logic (#181)

- Fix crash when determining first Clock Door hint
- Put Remains hints after Ocarina's if SoT isn't shuffled
- Only play Tatl sound on SoT hint if it was first

* Update Z3DR

* Clock Town Fairy Fix

- Adjusts flag value so Clock Town Stray Fairy properly overrides
- Adds new override for the Clock Town Stray Fairy when it's in East Clock Town

* Update item_location.cpp

-Adjust scene for several Stone Tower Stray Fairies so they override properly

* Update item_location.cpp

* Update Z3DR

* fix: Point submodule back to dev.

* Update Z3DR

---------

Co-authored-by: pizza1398 <259104093+pizza1398@users.noreply.github.com>
Co-authored-by: Phlex <3514085+PhlexPlexico@users.noreply.github.com>
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2 participants