Fix more huge EMP award numbers. #5649
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Now takes max stun time into account. For example, Shockley could stun a Flea 750 times over if not for the max, but the award used to count this and provide ~18k metal's worth of progress per Flea.
Doesn't take overstun multiplier into account, so a weapon tuned to quickly reach 100% but struggle to go above by having huge raw damage but small multiplier (or vice versa) will still miscount.