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Deep Q Learning

This is a prototyping and learning workspace for Reinforcement Learning in Rust.

Goals:

  • Reinforcement Algorithm possible to run on a typical developer laptop
  • Use Rust as much as possible
  • Direct GPU support is mandatory in production - it MUST NOT be rules out by the used components

The goal is to learn an ML model for playing interactive visual games like Breakout.
This is a learning project. So most things are implemented from scratch.

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Reinforcement Learning using a Deep Q-Network

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