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graph-builder-spec

A declaration layer over Pydantic Graph Builder.

Let an AI coding agent build a workflow unsupervised and it produces code that works and is incoherent. Not broken — that you would notice. Incoherent: a fan-out whose results are silently dropped, two wires crossed between values of the same type, a stage nobody implemented. It runs, it returns something of the right shape, and nothing downstream can tell.

The second one is worth making concrete, because it is the one a type checker cannot help with. The example below carries raw_name and clean_name — both str. Wire the raw one into the step that composes the greeting and nothing complains: right type, right shape, and the normalization stage silently stops mattering. Declaring each value by NAME, not just by type, is what turns that into a finding.

Graph Builder Spec is a declaration layer over Pydantic Graph Builder. You write the workflow's shape and its data contracts as data, before any step exists — which is what makes that class of defect findable:

spec.coherence_check()      # 13 well-formedness rules, 8 of them with nothing implemented
spec.diagram()              # a picture of the same declaration
spec.render(strategy)       # refuses outright if anything blocks

So the agent gets an acceptance test it cannot talk its way past, and you get a drawing of the design before you read a line of its code.

What you do: specify the workflow and its data contracts, inspect its diagram, then have the agent implement the steps. Bind alternative implementations as strategies and compare them through simple evaluation battles.

The declaration is also the part you can hold in your head, and it stays that way: its size is set by the shape of the workflow, not by the complexity of the steps. A step body can grow to 500 lines; StepSpec("price", inputs=(item,), outputs=(cost,)) stays one. Across the examples in this repo the declaration runs 11 to 43 lines, whatever is bound into it.

Four problems, and the same declaration answers all four:

An agent's output works and is incoherent. Each piece is locally fine; the whole does not add up. coherence_check() — 13 well-formedness rules, 8 needing nothing implemented
A reasoning strategy cannot be asserted correct — only compared. There is no right answer to diff against, so "better" is an empirical question. eval_battle() — same cases, same evaluators, plus a replicate arm as the noise floor
Complexity grows unless pieces are reused. Two arms that differ in one stage should say so, not be two files. the data language: declare a role once, bind it many ways; SubgraphBinding reuses a whole child design as one node
You cannot see what you built. diagram() and diff_diagram(), from the declaration alone

On that last one, honestly: Pydantic Graph can emit mermaid — build_mermaid_graph in graph_builder.py. Two differences, not a long list. It takes a BUILT graph's internals, so every implementation must exist first; ours reads the declaration, so the picture arrives before the code. And ours can draw two strategies at once, greying what they share and highlighting what differs, which is a question about a comparison rather than about a graph.

Pydantic Graph executes the workflow; Pydantic Evals evaluates its results.

The thesis, in one line

Making AI-agent development with an SWE agent interpretable.

Longer: an opinionated declaration layer for work that is subjective and hard to evaluate — mixing and matching algorithms so that quasi-language reasoning can be done safely, comparably, debuggably, auditably. It makes two reasoning strategies always comparable — enforced, not hoped for, since a battle takes one design and bindings are matched by identity — and makes the difference attributable to a named stage, then draws it.

The division of labour that falls out of it is the part worth keeping:

owns
you the declaration ~15 lines, readable in one sitting
the agent the step bodies however long they need to be
coherence_check() the contract between them an acceptance test it cannot talk its way past

An agent can rewrite every step body and cannot quietly change the shape, because changing the shape means editing the lines you read.

⛔ When not to use this

If your stages are deterministic and you would never swap one, you do not need this. Use Pydantic Graph directly.

This earns its keep when a stage is a judgement call — when two competent people would implement it differently, and you cannot assert which is right, only measure which does better. A stage worth declaring is a stage worth arguing about.

Terms used precisely here — coherence, well-formedness, stated gap, battle — are defined in the glossary, with where each word comes from and what it does not mean.

Built on Pydantic Graph and Pydantic Evals. Independent; not affiliated with Pydantic.

What it looks like

This is their example, declared our way. Pydantic Graph's smallest complete builder program is two steps where the second formats the first's output (visualize_graph.py); the same shape runs here, so the difference you are looking at is the declaration layer and nothing else:

step 1 step 2
upstream, unchanged — their visualize_graph.py step_a → 10 step_b → f'Result: {ctx.inputs}'
the control — their_hello.py: upstream's shape, a greeting instead of a number, and none of this library in the file pick → "Hello" compose → f"{ctx.inputs}, {ctx.state.name}!"
ours — greeting.py, the same workflow declared normalize → a clean name compose → f"Hello, {name}!"

Theirs is fine, and that is the point of keeping it: one graph with one implementation per step runs perfectly well like that. What it cannot do is check or draw itself before the steps are written, or answer "and what if normalize were written differently?" — which is the only thing the rest of this page is about.

One workflow — normalize a name, then compose a greeting from it:

step input output
normalize raw name, str normalized name, str
compose normalized name, str greeting, str

Desired behaviour: preserve the name's words, trim surrounding whitespace, collapse repeated internal whitespace, return Hello, {name}!.

That table is the whole declaration, and it draws itself. Nothing is implemented at this point — no normalize body, no compose body, no strategy, nothing an agent has written:

flowchart TD
  START([START])
  normalize["normalize"]
  compose["compose"]
  END([END])
  START -- raw_name --> normalize
  normalize -- clean_name --> compose
  compose -- greeting --> END
Loading

Bare boxes, because nothing is bound to them yet. This picture and coherence_check() are what you review before asking an agent for a line of code — which is the one thing a drawing taken from a built graph cannot do, since building it requires the code to already exist.

Two strategies disagree about how much of that normalize does. Same graph, two implementations bound: compose is the same function in both, so the comparison greys it and highlights the one node that varies:

flowchart TD
  START([START])
  normalize["normalize<br/>trim_only: <i>trim</i><br/>normalize_spaces: <i>trim_and_collapse</i>"]:::varies
  compose["compose<br/><i>compose_greeting</i>"]:::shared
  END([END])
  START -- raw_name --> normalize
  normalize -- clean_name --> compose
  compose -- greeting --> END
  classDef varies fill:#fde68a,stroke:#b45309,stroke-width:3px;
  classDef shared fill:#f1f5f9,stroke:#94a3b8;
Loading

Both satisfy the same declared types and structure, and every check passes for both. Only the evaluation separates them:

case input trim_only normalize_spaces
padded " Ada Lovelace " Hello, Ada Lovelace! Hello, Ada Lovelace!
inner_run "Ada Lovelace" ✗ Hello, Ada Lovelace! Hello, Ada Lovelace!
both " Grace Hopper " ✗ Hello, Grace Hopper! Hello, Grace Hopper!
already_clean "Alan Turing" Hello, Alan Turing! Hello, Alan Turing!
exact-match score 0.50 1.00

A battle runs both strategies over the same cases with the same evaluators — here exact matching against the expected greeting. 0.50 is two of four: a result on this four-case demonstration dataset and nothing beyond it.

⚠️ And you would never need this library for this. Nothing in the greeting example is contestable — trim versus trim_and_collapse is a question with a right answer you could look up. It is here because the whole mechanism fits in sixty seconds at this size, not because it earns its keep. examples/contestable.py is the shape that does: four stages that are each a judgement call, two strategies differing in one of them, and — since a design is data — a diagram, a coherence check and a diff with nothing implemented.

eval_battle also scores one strategy against itself; that replicate is the noise floor a real delta has to clear. It is 0.00 here because both implementations are deterministic — a 0.00 floor on a model-backed arm usually means a cache answered the second run.

⚠️ Taking that floor is currently YOUR job, and that is a real gap. eval_battle labels a replicate when you hand it the same strategy twice; it does not run one for you. So a battle can report arm B ahead by 0.08 while the same arm scores ±0.125 against itself — which is not hypothetical, it is a measured result from the first corpus this was used on, where one metric's floor (6.0) was larger than its mean (5.0). A delta inside the floor is not a result, and nothing yet stops you reporting one.

The whole example: examples/greeting.py.

Quickstart

Python 3.12 or newer, and uv. No API keys: the example is pure string handling and calls no model.

git clone https://github.com/borisdev/graph-builder-spec
cd graph-builder-spec
uv sync --no-dev --extra evals
uv run python3 -m examples.greeting

Everything it produces goes to the terminal; no files are written. Excerpt:

1. coherence_check() with nothing implemented: clean
...
3. what varies between the two strategies: {'normalize': ('trim', 'trim_and_collapse')}
...
   case           input                  trim_only                  normalize_spaces
   inner_run      'Ada   Lovelace'       'Hello, Ada   Lovelace!'   'Hello, Ada Lovelace!'
...
   noise floor (same strategy twice): {'ExactMatch': 0.0}
   trim_only        0.50
   normalize_spaces 1.00

Both mermaid blocks above go past on the way — the specification, then the comparison. A browser viewer is available as a separate process — uv run python3 -m graph_builder_spec.cli serve, see serve.py — and nothing in the quickstart needs it.

The development sequence

step what you can inspect
1 specify the workflow the nodes, named values and edges, as data
2 check and draw it coherence_check() findings and diagram() mermaid, with nothing implemented
3 implement the steps ordinary Pydantic Graph step bodies
4 bind a named strategy diagram(strategy) — the design with each role's implementation named
5 check the strategy missing bindings, wrong return types, and render() refusing outright
6 execute and evaluate outputs per case, scores, varies() and diff_diagram()

Stages 2 and 5 are what a specification buys, and neither needs a second strategy: one implementation per step still gets a drawing before it is written and a refusal when one is missed.

What coherence_check() enforces

Every rule — generated from each check's own docstring

13 rules. coherence_check() returns one finding per violation and an empty list for a clean design; render() refuses on any finding that blocks.

8 need no implementations at all — runnable the moment nodes and edges are written.

check rule
check_names Node names must be unique — render() uses them as graph node ids.
check_reachable Every node reachable from START, and every node able to reach END.
check_variables Per edge: the variable it carries must be an output of its source and an input of its target.
check_step_arity A step body receives exactly ONE value, so a node cannot consume two inputs at once.
check_decisions when appears exactly on the edges leaving a decision, and nowhere else.
check_transform_edges A transform edge is fixed (apply=) or a variation point (bound) — exactly one.
check_boundary_types The graph's declared input_type / output_type match what crosses START and END.
check_fan_out_rejoins Everything a fan-out produces must reach a join before it reaches END.

5 more once a strategy exists, checking the implementations against the roles they fill.

check rule
check_bindings The strategy binds exactly the declared VARIATION POINTS — no missing, no extra.
check_implementations Each bound CALLABLE is callable and takes exactly one positional argument (ctx).
check_subgraphs Every child design used as a node implementation fits the node it is bound to.
check_variable_types Each implementation returns the type its role is declared to produce.
check_recursion A design does not implement one of its own nodes with itself.

Every one of these exists because it caught something that otherwise ran and returned a plausible answer. Each check's docstring in checks.py carries the measured case that produced it.

These are structural checks, not a proof of correctness. A step that returns its input untouched satisfies every rule above and still does nothing — that is the boundary between what a specification checks and what an evaluation measures, which is why eval_battle exists.

A finding is a CoherenceFinding: a str subclass, so it reads as the sentence it is, carrying check, about and blocking so an agent can branch on structure rather than parse English. A NOT CHECKED — … finding is a stated gap, not a pass, and does not block render().

The same example, in five stages

1. Declare the nodes, the named values, and the edges

raw_name = VariableSpec("raw_name", str)
clean_name = VariableSpec("clean_name", str)
greeting = VariableSpec("greeting", str)

normalize = StepSpec("normalize", inputs=(raw_name,), outputs=(clean_name,))
compose = StepSpec("compose", inputs=(clean_name,), outputs=(greeting,))

class Greeting(GraphSpec):
    name = "greeting"
    input_type, output_type = str, str
    nodes = (normalize, compose)
    edges = (EdgeSpec(source=START, target=normalize, carries=raw_name),
             EdgeSpec(source=normalize, target=compose, carries=clean_name),
             EdgeSpec(source=compose, target=END, carries=greeting))

clean_name and greeting are both str, which is why they are separate variables: no type checker can catch compose being wired to the wrong one when there is only one type in the room. A name can. Edge fields are keyword-only and carries is required — four interchangeable-looking slots are one transposition away from a graph that is wrong and runs.

The data language

Every word you declare a design with — generated from the types' own docstrings

A design is data — tuples of these, in a class body. Nothing executes, which is what lets coherence_check() and diagram() read it before a single step is written.

Values — What flows. Named, so a mis-wiring is visible when the types are identical.

VariableSpec A named, typed value that may flow along an edge.

Boxes — Every box the design declares. Only a step takes an implementation.

StepSpec A semantic role with a typed contract. Deliberately implementation-free.
JoinSpec The one thing that can combine several arrivals into one value.
DecisionSpec A router. Sends the value down one branch, chosen by its TYPE.
NodeSpec StepSpec | JoinSpec | DecisionSpec

Wires — How values move. The kind of edge is the kind of movement.

EdgeSpec One wire: source -> target, carrying carries.
MapEdgeSpec Fan out: carries is a collection, and the target runs ONCE PER delivers.
TransformEdgeSpec A cheap SYNCHRONOUS reshape that happens ON THE WIRE, creating no node.

Endpoints — The graph's own boundary, declared like anything else.

START The graph's entry.
END The graph's exit.

The design, and what fills it — One design, many competing sets of implementations.

GraphSpec Subclass it, declare nodes and edges. That is the whole interface.
StrategySpec A complete Bindable -> implementation mapping. One competitor.
SubgraphBinding A whole child design — GraphSpec + StrategySpec — used as ONE node's implementation.
Bindable StepSpec | TransformEdgeSpec

The two unions are annotations, not classes you instantiate — calling either one raises TypeError. They exist so a signature can say any declared box, or anything a strategy must bind, and have it type-check.

2. Check it and draw it, before implementing anything

spec = Greeting()
spec.coherence_check()      # -> [] — no strategy, no implementations, no engine
spec.diagram()    # -> mermaid for the specification

This is the stage a built Graph cannot reach: a Graph needs every function to exist first.

⛔ A strategy is an ALGORITHM, not an environment

The single most likely way to misuse this. Fake services versus production services are not two strategies. Infrastructure goes in ctx.deps, where Pydantic Graph already puts it.

deps        a fake search client vs the real one; a stub model vs a live one; a file vs a service
strategy    one call vs two; extract-then-verify vs extract-only; a wide search vs a narrow one

The test is whether the two arms deserve to be evaluated on the same cases. Two implementations of one algorithm do. A fake and a real client do not — the fake exists so the real one's cost is not paid in a test, and "the fake scored worse" is not a finding about anything.

Bind an environment as a strategy and the battle reports a difference that is real, meaningless, and indistinguishable from the one you were looking for.

3. Implement the steps, then bind them as named strategies

The step bodies are ordinary Pydantic Graph steps — nothing in them refers to this library:

async def trim(ctx) -> str:
    return ctx.inputs.strip()

async def trim_and_collapse(ctx) -> str:
    return " ".join(ctx.inputs.split())

async def compose_greeting(ctx) -> str:
    return f"Hello, {ctx.inputs}!"

trim_only = StrategySpec("trim_only", {normalize: trim, compose: compose_greeting})
normalize_spaces = StrategySpec("normalize_spaces",
                                {normalize: trim_and_collapse, compose: compose_greeting})

4. An incomplete strategy is refused at declaration time

A strategy binds every node, including ones it does not change. Leave one out and the check says so; render() refuses rather than building a graph with a hole in it:

unfinished = StrategySpec("unfinished", {normalize: trim_and_collapse})
spec.coherence_check(unfinished)
# ["strategy 'unfinished' does not bind node 'compose'. Every one is bound explicitly,
#   including unchanged ones — a partial strategy makes 'what varies between these arms'
#   unanswerable without reading both files."]
spec.render(unfinished)   # raises SpecError with the same finding

A finding is a sentence, and it is also structured. CoherenceFinding is a str subclass, so everything above reads exactly as it looks — and an agent driving this as its acceptance test can branch on fields instead of matching on prose:

f = spec.coherence_check(unfinished)[0]
f.check       # 'check_bindings'  — which check produced it
f.about       # 'compose'         — the node; 'source->target' for an edge; '' for the design
f.blocking    # True              — False only for a `NOT CHECKED — …` stated gap

from graph_builder_spec import blocking
blocking(spec.coherence_check(unfinished))    # what `render()` refuses on, gaps excluded

blocking is a bool rather than a severity enum because there are two states and no third has turned up. A stated gap and a clean pass must never read the same — that is the one distinction coherence_check() has always made, and it used to be recoverable only with startswith("NOT CHECKED").

Which is what makes growing a workflow safe: add a node and every existing strategy fails loudly rather than skipping a step it never heard of (stage3_new_node.py).

5. Construct the graphs and evaluate both strategies

spec.diagram() draws the specification; spec.render(strategy) constructs a real pydantic_graph.Graph — their object, their executor, their iter():

graph = spec.render(normalize_spaces)
graph.run_sync(inputs="  Ada   Lovelace  ")      # 'Hello, Ada Lovelace!'

floor = eval_battle(spec, trim_only, trim_only, dataset())          # the noise floor
battle = eval_battle(spec, trim_only, normalize_spaces, dataset())  # the comparison

eval_battle takes one spec and two strategies, so both arms render from the same nodes, edges and types. There is nowhere to put a second design.

When does a stage become a nested graph?

A step can be implemented by a whole child design rather than a function. The useful question is when to do that, and the tempting answer is wrong.

The tempting answer: "if you cannot say what a good implementation looks like, it is not a step — it is a sub-design." That reads well and it conflates two different situations:

can you state the objective? can you settle it by reading the code?
no — not ready to be anything. Go write the objective.
yes yes a step. A function; review is the oracle.
yes no a sub-design. Give it a boundary and battle it.

The slogan merges rows 1 and 3 — and row 1 is the dangerous one, because a boundary plus an evaluation over an unstated objective still produces a number, and a number reads as signal. Decomposition cannot repair an objective nobody wrote down.

StepSpec.problem is how you leave row 1. Non-empty means somebody stated what this stage is for. Empty means nobody wrote one — never that the stage is easy.

The test that actually decides it: does this stage have ONE failure mode or two? Anything that retrieves and then chooses has two — missing a candidate is a recall failure, picking the wrong one from a good set is a precision failure, and they have different causes and different fixes. One score over both averages them and points you at the wrong half. Two boundaries, two scores, and the second score only exists because the boundary does.

⛔ There is no "LLM node" type, deliberately

The obvious request is a node subtype that forces richer fields — a problem, a rubric, its own evaluation — for stages backed by a model. It is the wrong mechanism for three reasons:

  • It declares the answer to the question a battle asks. The whole point is that one role takes an LLM arm and a deterministic arm. Type the role as an LLM node and the deterministic arm is illegal by construction.
  • Whether a stage calls a model is a fact about the implementation, not about the role. It belongs to the strategy, which is where it already is.
  • Forcing prose destroys the signal it was added for. A required brief means every node has a sentence, and the ones written to satisfy a type checker are indistinguishable from the ones written because somebody thought.

Richness follows the boundary, not the node type. A stage that deserves a problem, a rubric and its own evaluation is a sub-design — and a graph already has all three, because a graph has a declared public boundary you can build a dataset against. That is the one thing a StepSpec does not have.

Working with a coding agent

The specification is the reviewable artifact. Review the diagram and the contracts, and the agent's job narrows to step bodies satisfying a declared input and output type for a named role, with coherence_check() as the acceptance test.

A proposed change to the workflow itself is then a diff to nodes and edges — one small place, reviewed on its own, not a behaviour change buried in a function body.

What this does not do

Structural checks are not a correctness proof

The specification supplies the structure and the data contracts; a strategy supplies implementations; render() constructs the graph from those declarations. There is no second, separately maintained wiring definition to drift from them — edges is the only way a graph gets wired, with no hook and no override, so a strategy can change what a node does and cannot change what the workflow is.

Every rule is in the generated table above, and the failure each one exists for is in that check's docstring in checks.py — one place, which is the point. This section used to repeat all of them in a hand-written table and had already drifted to 10 of 12; a test now refuses a second table of check names anywhere outside the generated block.

⚠️ The uncomfortable case, and it is from this repo's own review history. Across five rounds of review on one change, every single finding was a check that was narrower than its claim — not code that was wrong. The dead-link test skipped malformed links. The table that said "every rule" listed 10 of 12. The retired-API lint had no token for the method that release removed. The compatibility oracle enumerated five string operations and omitted the three that broke. A UI test drove one of three render surfaces.

The code was mostly right. The things asserting it was right were the defects. For a library whose product is checks, that is the failure mode to expect in your own use of it: a check that looks authoritative because it is specific, and is specific about the wrong thing.

All of that is structural. None of it says the workflow produces good answers: trim_only passes every one of those and gets half the cases wrong. Structural consistency is what a specification guarantees; behaviour is what the battle is for.

What cannot be declared

  • The BaseNode authoring style cannot be declared. It returns its own successor, so declared edges would be a claim it is free to ignore. Everything a BaseNode is used for — stop early, go back, dispatch — is declarable (stage10_no_basenode.py).
  • Predicate branches are refused, not missing: a callable in the specification cannot be drawn and two cannot be compared. Return a discriminating type from a step instead.
  • map and transform do not compose on one edge, and join does not expose fork selection.
  • For any of these, take the Graph that render() returns and use their API directly.

Row by row, with their code beside ours: docs/parity.md.

An example teaches the mechanism. A pattern has been battled.

The ambition is that reusable designs accumulate — the library supplies the grammar, you grow the vocabulary. The hazard is that "pattern" becomes whatever somebody wrote six paragraphs about, so the bar here is checkable rather than literary. A pattern is a reusable design that:

  1. is importable by name — a graph plus its strategy, not a script that runs top to bottom;
  2. ships a Dataset and at least two strategies, so eval_battle runs on it;
  3. has its noise floor recorded.

(3) is the one that bites. A pattern claiming an arrangement helps, with no floor behind the claim, is the same mistake as reporting a 0.08 delta against a 0.125 floor — with a grander name on it.

⛔ By that bar this repo has zero patterns today, and that is the honest state. greeting.py has a battle and says outright it is not contestable. contestable.py has a test forbidding it from printing a score. There is no registry and no Pattern type, because there is nothing to put in one yet — the definition is written down so the first real one has a bar to clear.

⚠️ Two names we expect to change

Proposals, not decisions — they are tracked, not quietly pending:

  • SubgraphBinding. In graph theory a subgraph is a subset of a graph's own vertices and edges. A child design is not that: it is a separate graph whose result substitutes for one node. "Nested graph" is accurate; "subgraph" is a borrowed word bent to fit.
  • blocking as a bool. Two states and no third had been observed when it was chosen. A third has since been observed — near-duplicate names are mechanically detectable and are a smell rather than a provable defect, so they do not belong among findings where every one is a defect. The likely answer is a separate check with its own exit code, not a widened enum.

More

docs/ladder.md eleven rungs, each adding one capability — subgraphs, joins, decisions, fan-out
docs/design.md why the pieces are shaped this way, and what this library does not own
docs/parity.md every Pydantic Graph builder feature, declarable or not
docs/how-it-runs.md their executor from the source, with a probe behind every claim
examples/greeting.py the walkthrough above; beside it a counter, a fan-out, subgraphs, extraction
examples/ladder/their_hello.py the control — their smallest program's SHAPE, adapted to a greeting, with none of this library in the file
examples/contestable.py four judgement-call stages, two strategies, nothing implemented and no score

Downstream of community requests for reusable/extensible nodes and reusable subgraphs — complementary to native Pydantic Graph, not a proposal to change it.

Where this is going

Stated because the gap between what is built and what is intended should be readable, not inferred. Tracked as issues, not promised here.

a flagship example that earns the library one graph IR in, competing reports out — four stages that are each a judgement call, two strategies differing in one. contestable.py is a placeholder for this shape with the nouns marked as stand-ins.
eval_battle takes its own noise floor so a delta inside the floor cannot be reported as a result
a problem brief on GraphSpec, not only on StepSpec a reusable design has its own problem, separate from the role it happens to fill
the nested-graph rename see the naming note above

Not planned: a rubric field on a node, an advisory severity, or a node subtype for model-backed stages. Each was asked for and each is answered above by a boundary instead of a field.

Licence

MIT — see LICENSE.

Verify it rather than believe it

uv run pytest -q
uv run python3 -m examples.greeting                 # the walkthrough above
uv run python3 docs/probe_api.py                    # the node-identity claims, against the real library
uv run python3 docs/probe_builder_features.py       # what the specification can and cannot express
uv run python3 docs/probe_executor.py               # every claim in docs/how-it-runs.md
uv run python3 -m graph_builder_spec.parity --check  # docs/parity.md is generated, not written

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A declaration layer over Pydantic Graph Builder.

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