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…ust code, method to create uniform buffer for each image, and method to update uniform buffer per frame
…t creation, updates create_command_buffers to map memory to our uniform buffer, reverses the order of vertices drawn
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…. Cannot figure out how to properly query for depth formats
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The properties of a format can be access using the properties method on a format object, hence one can in fact query for supported formats with something like this: |
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