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33 changes: 33 additions & 0 deletions script.moonlight/addon.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<addon id="script.moonlight"
name="Moonlight"
version="9.0.241"
provider-name="Team LibreELEC">
<requires>
<import addon="os.libreelec.tv" version="9.0"/>
<import addon="xbmc.python" version="2.1.0"/>

</requires>
<extension point="xbmc.python.pluginsource" library="addon.py">
<provides>executable</provides>
</extension>
<extension point="xbmc.service">
</extension>
<extension point="xbmc.addon.metadata">
<summary>Moonlight: implementation of NVIDIA's GameStream protocol</summary>
<description>
Moonlight (2.4.10): allows you to stream your collection of games from your PC (with NVIDIA Gamestream) to your device and play them remotely
</description>
<disclaimer>

</disclaimer>
<platform>all</platform>
<news>
</news>
<assets>
<icon>resources/icon.png</icon>
<fanart>resources/fanart.png</fanart>

</assets>
</extension>
</addon>
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226 changes: 226 additions & 0 deletions script.moonlight/etc/gamecontrollerdb.txt

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71 changes: 71 additions & 0 deletions script.moonlight/etc/moonlight.conf
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## Hostname or IP-address of host to connect to
## By default host is autodiscovered using mDNS
#address = 1.2.3.4

## Video streaming configuration
#width = 1280
#height = 720
#fps = 60

## Bitrate depends by default on resolution and fps
## Set to -1 to enable default
## 20Mbps (20000) for 1080p (60 fps)
## 10Mbps (10000) for 1080p or 60 fps
## 5Mbps (5000) for lower resolution or fps
#bitrate = -1

## Size of network packets should be lower than MTU
#packetsize = 1024

## Select video codec (auto/h264/h265)
#codec = auto

## Default started application on host
#app = Steam

## Default used mapping for streaming
## Searched for in $XDG_DATA_DIRS/moonlight or /usr/share/moonlight and /usr/local/share/moonlight
## Mapping can also be user overrided in $XDG_CONFIG_DIR/moonlight or ~/.config/moonlight or current directory
#mapping = gamecontrollerdb.txt

## Enable selected input devices
## By default all available input devices should be used
## Only evdev devices /dev/input/event* are allowed
## To use a different mapping then default another mapping should be declared above the input
#input = /dev/input/event1

## Enable GFE for changing graphical game settings for optimal performance and quality
#sops = true

## Play audio on host instead of streaming to client
#localaudio = false

## Send quit app request to remote after quitting session
#quitappafter = false

## Select audio device to play sound on
#audio = sysdefault

## Select the audio and video decoder to use
## default - autodetect
## aml - hardware video decoder for ODROID-C1/C2
## rk - hardware video decoder for ODROID-N1 Rockchip
## omx - hardware video decoder for Raspberry Pi
## imx - hardware video decoder for i.MX6 devices
## x11 - software decoder
## sdl - software decoder with SDL input and audio
## fake - no audio and video
#platform = default

## Directory to store encryption keys
## By default keys are stored in $XDG_CACHE_DIR/moonlight or ~/.cache/moonlight
#keydir = /dir/to/keys

## Enable QOS settings to optimize for internet instead of local network
#remote = false

## Enable 5.1 surround sound
#surround = false

## Load additional configuration files
#config = /path/to/config
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