Computer Science @ Thammasat University · Creator of LDuckxy
I build things with AI, then explain how they actually work.
Third-year CS student who spends most of his time doing one thing: handing a real problem to an AI model, building the thing end to end, and reporting honestly on what worked and what didn't. That work lives in two places — the repositories here, and 480K+ views / 5.5K subscribers on YouTube, where I turn the messy parts into something people can actually use.
- Building game systems and web apps — Godot, Unity, Roblox Studio, Spring Boot, AWS
- Working daily with Claude Code, MCP servers and multi-agent workflows
- Currently studying NLP and Advanced Search
| Project | What it is | Stack |
|---|---|---|
| Smart Faculty Navigator | Indoor navigation that replaces sensor fusion with deterministic QR + autocomplete mapping | TypeScript |
| VALIDMATE | Lab management and assignment grading over an async OCR/AI pipeline | AWS · JavaScript |
| Sekiro2D | Action platformer — parry windows, multi-phase boss patterns, VFX, game feel | Godot 4 · GDScript |
| Repair System | Role-based repair-request workflow for users, admins and technicians | Spring Boot · Docker · SQL Server |
| MultiTool Mod | One Minecraft item that merges sword, bow and every mining tool | Java · Fabric |
| Monopoly Pokémon | Multiplayer board game fusing Monopoly mechanics with Pokémon catching, battling and evolution | Roblox Studio · Lua |
More builds, experiments and write-ups → saharat.me
Build
Java Spring Boot Python JavaScript TypeScript C# GDScript Lua SQL Server Docker AWS
AI
Claude Code MCP Multi-agent workflows Reinforcement Learning
Game & Content
Godot 4 Unity 6 Roblox Studio Blender DaVinci Resolve Figma OBS



