I am an independent developer building low-level systems and modular software engineering configurations. I am a Systems Analysis and Development graduate with three post-graduate specializations: IT Management, IT Programming, and Gamification in Education.
I dedicate my personal time to architecting compressed sandboxes, mathematically aligned software, and data-driven systems, focusing on technical curiosity, optimization challenges, and structural passion.
- FantasyConsole: A polymorphic virtual machine and retro hardware engine written in pure Rust. Executes PICO-8 and TIC-80 specs with a CPU-based software rasterizer.
- strong-synthesizer: A hybrid polyphonic modular synth combining a C++ core with a PySide6 GUI, featuring YM2612 emulation.
- jogo_mud: A modular text-based roguelike terminal application in pure C using
ncurses. - LastFM Profile Analytics: A custom telemetry utility parsing and evaluating historical LastFM listening datasets.
- Handheld Custom OS: Developing bespoke bare-metal firmware/OS configurations for R36S retro handhelds.
- Flashcart ROM Loaders: Creating hardware-aligned bootstrap configurations for the Mega Everdrive X3.
- SIRmulator: A minimal C-based CLI tool for epidemiological modeling (SIR framework).
- BusDemand: A Graph-theory transit modeling package in Java for optimizing urban paths.
- NRP-Calculator: A stack-based CLI calculator written in C using Reverse Polish Notation.
- EVM Social Currency Layers: Experimental, non-speculative tokenomics for community-driven social crypto on EVM-compatible chains.
- omniroute-lite: A lightweight AI routing proxy for OpenAI v1 compatibility with automated fallbacks.
- steam-deals-scanner: Asynchronous Python utility for tracking high-discount (โฅ80% OFF) Steam marketplace deals.
- badge-gen: A CLI tool for generating and updating markdown metrics via GitHub Actions.
- Languages: Rust, C++, C, Python, Java, Go, WASM, Assembly M68K
- Areas: Bare-Metal Firmware, DSP, Asynchronous Network Frameworks, Smart Contracts, Cellular Automata.
Clean logic, static allocations, and systems driven by sound.

