Godot Mobile Plugins is an open-source organization dedicated to providing high-quality, production-ready plugins for Godot games exported to Android and iOS.
Our goal is to bridge the gap between Godot and essential mobile platform features by offering well-maintained integrations with clean APIs, clear documentation, and long-term support. These plugins are used by indie developers and studios to ship real-world mobile games without reinventing native functionality.
- Mobile-focused Godot plugins for Android and iOS
- Integrations with common platform SDKs and services
- Emphasis on stability, compatibility, and ease of use
- Open development and transparent maintenance
Community participation is at the heart of this organization. You can help by:
- Reporting bugs and testing new releases
- Improving documentation and examples
- Submitting pull requests and feature proposals
- Sharing feedback and real-world use cases
Whether you’re fixing a typo, reporting an issue, or contributing code, every contribution helps strengthen the Godot mobile ecosystem.
These projects follow a community-first, open-source mindset. Discussions are expected to be respectful, constructive, and welcoming to developers of all backgrounds and experience levels.
If you rely on these plugins in your projects, consider contributing back through code, documentation, or support to help keep Godot mobile development thriving.