fix/292-gles : Fix dead frame#215
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This was referenced Jun 11, 2026
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Jun 14, 2026
…land fixes (v0.29.13) Enterprise GLES parity for Linux: - GLSL version propagation from driver (no more hardcoded #version 430) - Runtime binding fallback for GL <4.2 (assignBindingsAfterLink) - MSAA sample count validation + glGetError after texture alloc - GLES-aware GL function loading (glClearDepthf, OES suffixes) - Lazy VAO creation in CreateCommandEncoder (after Configure) - Compute dispatch VERTEX_ATTRIB_ARRAY_BARRIER_BIT (@lkmavi PR gogpu#215) - Tiered EGL config WindowBit-only for Wayland - Skip Wayland instance context (prevent second wl_display) - GLES 3.0 fallback in CreateSurface (@lkmavi PR gogpu#215) - CoreProfile guard for GLES contexts (@lkmavi PR gogpu#215) - naga v0.17.14 (SupportsExplicitLocations, UniformInfo reflection) Verified: triangle renders on GLES WSL2 Wayland GL 4.1.
lkmavi
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Jun 14, 2026
device_linux.go CreateRenderPipeline did not store desc.Vertex.Buffers in pipeline struct. Windows device.go had it. Without vertex buffer layout, vertex attributes never configured → geometry discarded. One-line fix enables full gg rendering (SDF shapes, text, widgets) on GLES Linux. Found by @lkmavi (PR gogpu#215).
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Closing this PR — all key findings have been integrated into v0.29.13–v0.29.14:
Thank you @lkmavi for finding these issues — your PR #210 (FFI pointer fix) and #215 findings were critical for getting GLES rendering working on Linux. All credited in release notes. The GLES backend now works end-to-end on Linux: triangle, gg (SDF shapes, text, widgets), and particles (on real Linux with compute support). |
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