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Layer.create(layername:String, [width, height]);
Create a new layer. Once you've created a layer, you need to attach it to the canvas.
layername
width/height
import haxegon.*; class Main{ function init(){ //Create a layer called "foreground" Layer.create("foreground"); Layer.attach("foreground"); Layer.drawto("foreground"); for (i in 0 ... 200){ //Draw 200 random circles on the "foreground" layer Gfx.fillcircle(Random.int(0, Gfx.screenwidth), Random.int(0, Gfx.screenheight), Random.int(50, 80), Col.hsl(Random.int(0, 360), 0.5, 0.5), 0.5); } Gfx.drawtoscreen(); } function update(){ } }